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  1. #1

    Laying down wall, door and window layers in FGU on an imported map

    Hi everyone. I'm currently DMing Curse of Strahd (D&D 5e) and finding a huge need to create battlemaps for the many areas of likely combat for which there are no maps, or which the maps are basically inadequate. It's time-consuming but also rewarding, however I'm having real trouble once I've created a map, say in Inkarnate, once I've exported the file and dropped it into a new image file. I can create the map, lay down grid and even manage LOS OK, but for some reason I'm having trouble in getting the walls, doors and windows of buildings to operate as fixed barriers, or toggleable barriers (doors), for my PCs when the characters are dropped onto the map. I'd really appreciate some help, or pointers to existing Youtube tutorial videos on this specific point. Many thanks in advance!

  2. #2
    Zacchaeus's Avatar
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    Please don’t post the same question in multiple threads. That just wastes people’s time.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here http://fgapp.idea.informer.com/

  3. #3
    Hi Zaccheus. I'm sorry I didn't realise I'd done that. I was actually hoping for advice rather than being told off - which is what I think you are doing. I'm surprised and a little upset. I don't post often, and had hoped for more of a welcome, particularly from a moderator.

  4. #4
    Zacchaeus's Avatar
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    You have two replies to your other post, including mine.

    https://www.fantasygrounds.com/forum...n-imported-map
    Last edited by Zacchaeus; October 17th, 2021 at 02:58.
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here http://fgapp.idea.informer.com/

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