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  1. #1

    5e Racial traits/combat tracker questions

    I'm going to look stupid but do racial traits/powers that give resistance/immunity to certain damage that are created on the action tab have to be manually added to the combat tracker?

    Maybe I'm doing it wrong? If so is there a video on it somewhere?

    If its manual is there any extensions for automating it in 5e?

  2. #2
    LordEntrails's Avatar
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    Yes, racial traits need effects added to the PC on the combat tracker. I add them to a power group called Racial Traits. If you have trouble finding exams, let us know. I'm on my phone atm and it's hard to find.

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  3. #3
    Just to be sure it has to be applied manually correct? If so no extension for it paid or otherwise?

  4. #4
    Zacchaeus's Avatar
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    Yes, you would need an effect in the actions tab of RESIST: <damagetype>; set the targeting to self and expend to never. The player will then apply the effect by clicking the running man icon once and as long as their character stays on the Combat Tracker the effect will stay forever. See video three here https://www.fantasygrounds.com/forum...-Videos-for-5E

    As far as an extension goes I don't know if something like this exists but if it does it'll be listed here https://forge.fantasygrounds.com/
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  5. #5
    Look for the Advanced Effects extension - it adds a section on the character sheet so you can enter effects that will auto-apply when the PC is dropped on the combat tracker. I used it for things like a stout halfling's poison resistance.
    Last edited by BronzeDodger; October 4th, 2021 at 07:14. Reason: clarification

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