DICE PACKS BUNDLE
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  1. #81
    Quote Originally Posted by anstett View Post
    I did download to test for 2nd edition, does not work, which is what I expected.

    Any chance of adding that ruleset?

    Thanks,

    BOB
    Is this looking okay for you? I don't have any experience in 2E so grabbed a spell from some online resource.


  2. #82
    v4.2 2E ruleset support

    Added
    • 2E ruleset support

    Changed
    • Streamlined the ruleset identification

  3. #83
    Working very nicely. Using the Options menu helps a lot.

    Thank you for such quick and effective work.

    BOB
    We do not stop playing because we grow old.
    We grow old because we stop playing.

    www.islandkingdoms.org

  4. #84
    v4.3 Extend 5e initialization

    Changed
    • Extended the 5e initialization to also respect concentration and ritual

  5. #85
    Quote Originally Posted by Zarestia View Post
    v4.3 Extend 5e initialization

    Changed
    • Extended the 5e initialization to also respect concentration and ritual
    A nice update. We will make use of the additions in our game. Thank you!

  6. #86
    v5.0 Feb-2023 ruleset updates

    Changed
    • Migrated getDatabaseNode() to DB functions
    • Major rewrite and restructure of the extension to support new names, templates, layering , etc. in rulesets

  7. #87

  8. #88
    Seems to no longer be working properly on the Starfinder Ruleset:
    [3/4/2023 3:19:38 PM] [ERROR] Script execution error: [string "Spell Action Info:..s/sai_manager_power.lua"]:95: attempt to index field 'actioninfo' (a nil value)
    [3/4/2023 3:19:38 PM] [ERROR] Script execution error: [string "Spell Action Info:..s/sai_manager_power.lua"]:95: attempt to index field 'actioninfo' (a nil value)
    [3/4/2023 3:19:38 PM] [ERROR] Script execution error: [string "Spell Action Info:..s/sai_manager_power.lua"]:95: attempt to index field 'actioninfo' (a nil value)
    [3/4/2023 3:19:38 PM] [ERROR] Script execution error: [string "Spell Action Info:..s/sai_manager_power.lua"]:95: attempt to index field 'actioninfo' (a nil value)
    [3/4/2023 3:19:38 PM] [ERROR] Script execution error: [string "Spell Action Info:..s/sai_manager_power.lua"]:95: attempt to index field 'actioninfo' (a nil value)
    [3/4/2023 3:19:38 PM] [ERROR] Script execution error: [string "Spell Action Info:..s/sai_manager_power.lua"]:95: attempt to index field 'actioninfo' (a nil value)
    [3/4/2023 3:19:38 PM] [ERROR] Script execution error: [string "Spell Action Info:..s/sai_manager_power.lua"]:95: attempt to index field 'actioninfo' (a nil value)
    [3/4/2023 3:21:59 PM] [ERROR] Handler error: [string "Spell Action Info:..s/sai_manager_power.lua"]:102: attempt to index field 'actioninfo' (a nil value)
    [3/4/2023 3:22:01 PM] Campaign saved. (0.1s)
    [3/4/2023 3:22:04 PM] [ERROR] Handler error: [string "Spell Action Info:..s/sai_manager_power.lua"]:95: attempt to index field 'actioninfo' (a nil value)
    [3/4/2023 3:22:43 PM] [ERROR] Handler error: [string "Spell Action Info:..s/sai_manager_power.lua"]:102: attempt to index field 'actioninfo' (a nil value)
    [3/4/2023 3:23:15 PM] [ERROR] Handler error: [string "Spell Action Info:..s/sai_manager_power.lua"]:95: attempt to index field 'actioninfo' (a nil value)
    This happens if you add an ability class in the actions tab; the spell tab works just fine

  9. #89
    Quote Originally Posted by HeckoX View Post
    Seems to no longer be working properly on the Starfinder Ruleset:


    This happens if you add an ability class in the actions tab; the spell tab works just fine
    Thanks for reporting. I don't play starfinder, so it'll probably take a bit of time to tackle - should be fixed by tomorrow if everyhting goes right.

  10. #90
    v5.1 Fix SFRPG implementation

    Fixed
    • Spell Action Info was falsely used in the actions tab for abilities (SFRPG)

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