Thread: Multiple Combat Trackers
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September 15th, 2021, 03:07 #1
Multiple Combat Trackers
Is there any plans pf having something like multiple combat trackers to split the party or preload NPCs?
These are the modules and extensions created and/or taken over by dellanx for PFRPG.
I had a lot of help and advice from many here at FG.
Thank You!
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September 15th, 2021, 05:27 #2
Supreme Deity
- Join Date
- Mar 2007
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- 20,561
There are no plans to do this. While there were several implementations of this sort of behavior in the distant past (5+ years ago), they were often more confusing than they were worth to end users.
Regards,
JPG
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September 15th, 2021, 11:59 #3
These are the modules and extensions created and/or taken over by dellanx for PFRPG.
I had a lot of help and advice from many here at FG.
Thank You!
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September 15th, 2021, 23:37 #4
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September 16th, 2021, 14:18 #5
How hard would it be to hide the NPC or PC that is invisible, an On/Off toggle somewhere on top?
These are the modules and extensions created and/or taken over by dellanx for PFRPG.
I had a lot of help and advice from many here at FG.
Thank You!
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September 16th, 2021, 22:01 #6
The problem with making NPCs that are invisible actually invisible is that the players can't then target them. (And players can't be made invisible at all). So you are better just adding the invisible effect to the NPC (or player) and let FG handle the advantage/disadvantage.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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September 17th, 2021, 01:31 #7
These are the modules and extensions created and/or taken over by dellanx for PFRPG.
I had a lot of help and advice from many here at FG.
Thank You!
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September 19th, 2021, 02:39 #8
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You could try using SkipTurn to skip preloaded NPCs and party members that aren’t present.
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September 19th, 2021, 03:18 #9
Dire Weasel, thank you for the suggestion, but that function is built in the Settings under Combat as shown in the image below:
Untitled.jpg
Instead of skipping I would like a toggle or something that would not show the NPC that is turned off (not there) in the combat tracker, mainly to save space.Last edited by dellanx; September 19th, 2021 at 03:29.
These are the modules and extensions created and/or taken over by dellanx for PFRPG.
I had a lot of help and advice from many here at FG.
Thank You!
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September 19th, 2021, 18:24 #10
These are the modules and extensions created and/or taken over by dellanx for PFRPG.
I had a lot of help and advice from many here at FG.
Thank You!
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