View Poll Results: Do you like the separate DC fields for each roll type
- Voters
- 65. You may not vote on this poll
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No, I wish there was just one number (could be on the sheet multiple places)
15 23.08% -
Yes, I like setting it for a specific type and leaving it
39 60.00% -
Yes, but I would give it up to have DC fields on each of the expander trays
11 16.92%
Thread: 5E - Requested Rolls
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September 22nd, 2022, 15:23 #371
- Join Date
- Aug 2018
- Posts
- 2
Thanks for making this extension. It is, by far the best extension I use.
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September 22nd, 2022, 19:00 #372
- Join Date
- Mar 2016
- Posts
- 228
I know the old version of this had a way to set rolls to advantage or disadvantage, but I can’t find it in the newer one. Maybe that option isn’t available?
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September 22nd, 2022, 19:20 #373
- Join Date
- Apr 2020
- Posts
- 179
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October 14th, 2022, 03:28 #374
- Join Date
- Apr 2020
- Posts
- 179
V2.10-beta
Version 2.10-beta
- Added the ability to drag the die icon from the manual roll window onto the chat or the tower. -thank you Teniralc for the suggestion and examples of what you wanted
- Added the Staged Roll beta. Please see the wiki for instructions. https://github.com/seanmccarty/RequestedRolls/wiki -thank you Lo Zeno for the suggestion and helping me squash multiple critical bugs before this release
A quick summary of staged rolls. This is an experimental feature, and it can be turned completely off in the options menu.
You can now configure rolls to interrupt the normal resolution chain based on effects, feats, features, or traits (for 5E anyway) and show the dice rolled to the players without letting them know whether it succeeded. They can then add additional dice to the roll, click to reroll dice, or just manually enter values. Once they click ok, the rolls continues as normal and you get all of FG's nice automation. The dialog for who can edit the rolls, depends on what computer actually made the rolls. Tower and secret rolls are only shown to the GM.
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November 4th, 2022, 02:42 #375
Thank you for making this extension! I just found it on the Forge, and don’t know how I GM’d without it. I was wondering if it would be possible to make a modification for Pathfinder 2e Initiative where you could choose the skill used to modify the initiative total… Anyway, awesome work! And thanks again!
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November 4th, 2022, 12:31 #376
- Join Date
- Apr 2020
- Posts
- 179
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November 5th, 2022, 21:33 #377
- Join Date
- Apr 2020
- Posts
- 179
V2.10-beta.1
Version 2.10-beta.1
- Show dice when you drag the die button from the manual rolls window.
- Remove dice roll when adding dice on staged roll window
- Via the options menu, each user can now select whether they want their rolls to be done with the dice models or if they wish for them to resolve instantly using a random number. This does not work for dice strings such as 4d6d1.
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November 5th, 2022, 21:57 #378
I will have to check out this beta and see how it goes, looks like some cool upgrades.
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November 7th, 2022, 12:28 #379
Quirk I found. With the new Percentage dice as part of the dice packs, I had not noticed that there was not a percentage die to request until a player pointed it out.
Everything updated, RR 2.10 beta, 2E ruleset
Thanks,
BOBWe do not stop playing because we grow old.
We grow old because we stop playing.
www.islandkingdoms.org
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November 7th, 2022, 12:50 #380
- Join Date
- Apr 2020
- Posts
- 179
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