View Poll Results: Do you like the separate DC fields for each roll type
- Voters
- 65. You may not vote on this poll
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No, I wish there was just one number (could be on the sheet multiple places)
15 23.08% -
Yes, I like setting it for a specific type and leaving it
39 60.00% -
Yes, but I would give it up to have DC fields on each of the expander trays
11 16.92%
Thread: 5E - Requested Rolls
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January 12th, 2022, 16:49 #251
- Join Date
- Dec 2015
- Posts
- 194
Are there any KNOWN incompatibilities already identified that anyone can share? I use quite a few extensions (which makes it a pain to troubleshoot, I know)....and my players do not get a pop-up when I request any rolls. Same for NPCs - they don't pop-up for me and I am just not sure which extension(s) could potentially be at fault.... if anyone uses 40 or more extensions and it is working for them, could you PM me your list of extensions so I can begin to narrow it down to a smaller subset? Thank you in advance for anyone's assistance!
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January 12th, 2022, 17:15 #252
- Join Date
- Jan 2020
- Posts
- 280
I use these 28 without issue:
rr.jpg
Make sure you have the options turned on for yourself, and you instruct your players to turn on the option for themselves.
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January 12th, 2022, 17:20 #253
- Join Date
- Dec 2015
- Posts
- 194
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January 12th, 2022, 19:12 #254
- Join Date
- Jul 2013
- Location
- Indianapolis
- Posts
- 21
Same. That would be my only request at this point. It would be nice if the players had a pop up window that simply allowed them to click the "roll" button. Maybe if they had Manual Dice turned on, then the manual dice window would pop up instead. My players just need to learn to click the "Dice" button and not the check box.
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January 12th, 2022, 19:16 #255
For me this was the whole major part of using RFIA in the first place, as I deal with many new players and teaching them every time how to use something that is not even standard FGU is not good. The older version was so intuitive and easy to use for both the DM and Players it was highly useful.
FYI anyone wanting to force people to roll into the tower there is an ext for that. So the players only have to double click like normal and all rolls will goto the tower normally, if they want a roll to be seen they can grab it and throw it in chat.
https://www.fantasygrounds.com/forum...tension-(LDTE)
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January 13th, 2022, 00:06 #256
- Join Date
- Jan 2020
- Posts
- 280
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January 13th, 2022, 00:25 #257
- Join Date
- Apr 2020
- Posts
- 179
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January 13th, 2022, 13:40 #258
- Join Date
- Apr 2020
- Posts
- 179
V2.3
Version 2.3 has been released via the Forge.
There are a variety of feature additions in this release along with a few minor UI tweaks. When a character is selected for a roll, the frame is now green. This is so you can see the red roll pending indicator. There are a couple new buttons on each tab.
- Add indicator to character entry when they have rolls to do
- Add DC fields to each expander
- Add ability to click a button in an expander tray to roll (optional)
- Add ability to link DC fields (optional)
- Add ability to hide expander trays
- Fix rolls for hidden NPCs on the CT. They now roll to tower for all roll types
- Change "Add Modifiers after Popup" from experimental, default is now on
Also, I posted the poll and then realized the next day how to make everything work.Last edited by mccartysr; January 13th, 2022 at 13:42.
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January 13th, 2022, 17:06 #259
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January 15th, 2022, 21:13 #260
Any chance getting a 4E compatible version? :-)
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