View Poll Results: Do you like the separate DC fields for each roll type
- Voters
- 73. You may not vote on this poll
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No, I wish there was just one number (could be on the sheet multiple places)
17 23.29% -
Yes, I like setting it for a specific type and leaving it
44 60.27% -
Yes, but I would give it up to have DC fields on each of the expander trays
12 16.44%
Thread: 5E - Requested Rolls
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April 3rd, 2025, 20:53 #551
I deleted the ext and updated, and still only v2.19. I also checked on test, and same thing.
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April 3rd, 2025, 23:57 #552
- Join Date
- Dec 2016
- Location
- Las Vegas NV
- Posts
- 617
Good Day MrDDT
I am seeing v2.19.1 when I load FG.
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April 30th, 2025, 03:43 #553
With no other extensions loaded this one no longer works on skills and it removes all entries as soon as the session is closed.
2025-04-29_21-36-57.png
2025-04-29_21-34-26.pngPlaying since 1983, DM since 1985, FGC Full License, FGU Ultimate License.
Currently GMing:
* OSRIC AD&D (1st Edition) (Sunday)
* D&D 5e (Monday)
* OSRIC AD&D (1st Edition) (Tuesday)
7+ years of gaming via FG
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April 30th, 2025, 19:43 #554
- Join Date
- Apr 2020
- Posts
- 228
V2.19.2
Version 2.19.2
- Fix error with resetting available rolls in DND 2E
- Remove pizza button
Note: When reporting issues or making requests, please share your ruleset. I don't routinely look at rulesets other than 5E.
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April 30th, 2025, 22:18 #555
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May 14th, 2025, 00:48 #556
- Join Date
- May 2022
- Posts
- 27
Do I misunderstand how Staged rolls are supposed to work? I tested on a halfling rogue, with Lucky trait. Rule description says can reroll a 1 on any attack, ability, or save. The Manual Dice Entry window/form is popping up on every roll of those three types. Is that what's supposed to happen? Does the halfling need to click Cancel if the first roll is not a 1? Or do I have something set up wrong? FGU 2025-04-29 V4.7.1, updated just now 4:36 pm PST, RR v2.18, 5e with 2014/legacy rules. Staged setup has ID Lucky, Type Trait, with Attack, Check, and Save options on. FGU options are: per user dice manual entry = off, rr options staged = on, bcast on cancel = on, NPC save prompt off, PC save prompt on, show manual dice entry fields off, sidebar button show, suppress animations off.
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May 14th, 2025, 02:06 #557
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May 14th, 2025, 02:16 #558
- Join Date
- May 2022
- Posts
- 27
You are correct. I removed the staging option from RR, and the halfling rogue gets Lucky when a 1 is rolled. Thank you!
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May 14th, 2025, 02:29 #559
No problem! They automated a bunch of racial features some time ago but I'm not sure they were added to the wiki or other documentation.
This extension is mainly useful for effects like bardic inspo or guidance, when those rolls are made and a creature has the right effect it'll pop up a window to add a die to the roll. Super fun!
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June 14th, 2025, 03:48 #560
- Join Date
- Dec 2016
- Location
- Las Vegas NV
- Posts
- 617
Good Day mccartysr
I am trying to stage a Bardic Inspiration. Everything seems to work fine except it does not remove the effect after the roll. This was tested in a clean 5E campaign with no other extensions. I tried just typing the effect on the combat tracker as well as setting an effect on the actions tab of a PC and targeting a character.
Thanks for this awesome extension!
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