View Poll Results: Do you like the separate DC fields for each roll type
- Voters
- 65. You may not vote on this poll
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No, I wish there was just one number (could be on the sheet multiple places)
15 23.08% -
Yes, I like setting it for a specific type and leaving it
39 60.00% -
Yes, but I would give it up to have DC fields on each of the expander trays
11 16.92%
Thread: 5E - Requested Rolls
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November 27th, 2022, 19:11 #401
- Join Date
- Apr 2020
- Posts
- 179
V2.10-beta.3
Version 2.10-beta.3
- When "ring bell on turn" is on, the player now gets a ding when a roll is added
- When an identifier has a colon after it with a dice string e.g. BardicInspiration:3d6, the player can now double click it to automatically roll the dice and add them to the staged roll and it expires the effect from their character.
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November 27th, 2022, 21:23 #402
Epic nice.
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November 29th, 2022, 11:32 #403Please vote these quality-of-life features for Fantasy Grounds Unity:
Human readable titles in FGU Updater - 'Staging' state of die rolls (modify results after dice are rolled, but before FGU evaluates the result, for things like Bardic Inspiration) - Multi Screen Support - Let players control friendly NPC tokens - Customizable duration of fog of war
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January 2nd, 2023, 02:09 #404
- Join Date
- Apr 2020
- Posts
- 179
V2.10
Version 2.10
Full support for the instant dice features and staged rolls features developed within the 2.10-beta
Staged rolls now appear in the same window as the other requested rolls, but now with a green border.
Slight renaming of my entries in the FG options menu.
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January 11th, 2023, 18:35 #405
- Join Date
- Jan 2017
- Location
- Ottawa
- Posts
- 13
I love this extension very well done.
I'm curious is there a reason why their isn't a d100 option for dice?
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January 11th, 2023, 18:44 #406
- Join Date
- Apr 2020
- Posts
- 179
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February 24th, 2023, 00:16 #407
- Join Date
- Apr 2020
- Posts
- 179
V2.11
Version 2.11
- Adding dice with staged rolls now rolls actual dice (used to be random number)
- Dragging staged roll reason to chat now trigger the throws
- Ctrl+click when re rolling individual staged dice now automatically replaces the value rather than just displaying to chat
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February 24th, 2023, 00:17 #408
Very nice work thanks
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February 24th, 2023, 01:27 #409
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March 1st, 2023, 22:13 #410
Hey, guys. I've been playing around with staged rolls and I have a question. I got it working for Bardic Inspiration and it works great. I was trying to get something similar for Emboldening Bond (1d4 on a skill, attack, save, check once/turn) and I ran into a little issue: Emboldening Bond lasts 10 minutes. But as soon as a player uses the staged roll, it removes the effect. Is there any way to keep it on there for the duration and just have it come up once/turn? I have the Ongoing Save Effects extension and I set the effect to ONTURN, which normally works, but it still gets removed. I even messed with the duration of the effect, but no matter what I do, it gets removed after one roll. This may be intended behavior. I'm just wondering if there's anything I'm missing.
Thanks!
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