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September 7th, 2021, 00:10 #11
Okay, so last night I finally got my extension working properly both on the GM side and player side. I went to sleep and woke up to find my code no longer processes on the player side. The Debug.console() arguments that are being passed when prompted by a player are coming out on the GM console. I don't understand what happened. Any insight?
FG License: Unity Ultimate License
Timezone: -5 EST/EDT
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