SWADE Playlist
Page 2 of 7 First 1234 ... Last
  1. #11
    For spells I would put it with the range in the string field.
    For spells slots you just need to edit char_abilities xml.
    For npc intelligence you might need to use notes tab as I'm not sure it's going to add any automation.
    For skills a change to the code or an extension will be required. I might change the ruleset code. There are some OSE optional rules that use custom dice rollers.
    For levels the code goes to max 14 but you can level manually if needed.

  2. #12
    Xorn's Avatar
    Join Date
    Oct 2007
    Location
    Helena, MT
    Posts
    1,051
    I'm looking for someone to make this extension, because I can barely tinker with an existing extension, let along make my own.

    Spell Effect: Range field is too small to include it in my opinion. Example: https://puu.sh/Ibj00/5a6a1d48fd.png. Is it possible to add the field with an extension? Like I said it can go at the top of the description worst case.
    Spell Slots: No idea how to do this, I'm looking for someone that can do this?
    NPC Intelligence: No automation, just looking to have the field added. Is it a big deal to do that?
    Skills: If this change was made to the ruleset that would be super awesome.
    Levels: How do I manually change the 14? It won't let me type. If it's not going to adjust the HP/THACO/Saves (and hide the XP Needed field)... that's a real drawback. Can it be raised with an Extension?

    Dang I suck. I tried to make an Extension to just change to spell type cycler to only have Clerical|Druidic|Magical and I can't even figure that out LOL
    Last edited by Xorn; September 14th, 2021 at 17:16.
    "We all take our risks, here in the dungeon." --Bargle
    Watch For Falling Meteors (Twitch.tv) Wednesday @ 7:00 PM Mountain - 5E World of Mystara
    Ultimate License DM
    Watch for Falling Meteors (YouTube Playlist)
    Xorn's 5E @ FG Tutorials (YouTube Playlist)

  3. #13
    Xorn's Avatar
    Join Date
    Oct 2007
    Location
    Helena, MT
    Posts
    1,051
    Holy ****! I did it! Through sheer brute force, and very little understanding, I tinkered with it till I finally made a working BECMI extension! All it does is make the Level Up button work up to max level for whatever class, expand the spell slots to 9 levels with tooltips, and update the class list and spell tables to Cleric, Fighter, Magic User, Thief, Dwarf, Elf, Halfing, Druid, and Mystic. The Dwarf can go to 22 (12 + Attack Rank), Elf to 20, Halfling to 18, and Mystic to 16. Druid is what Clerics can switch to at 9, and goes up to 36.

    The files I modified in the OSE2 ruleset are:
    strings_OSE2.xml
    campaign\class_detail.xml
    campaign\character_sheet_abilities.xml
    campaign\spells.xml
    campaign\sub_main.xml
    campaign\scripts\manager_char.lua

    I started off just changing one number in Class Detail and see what it broke, then checked that file to figure out what it was referencing, and just kept doing that till I got it working. Can't believe I managed to stumble through this. Anyway here's the final extension:

    EDIT: Continued to tweak. Reduced the spell type cycler to "Clerical|Druidic|Magical" and totally re-did the Item Type/Subtypes to fit the Rules Cyclopedia items better.

    BECMI_OSE2.ext
    Last edited by Xorn; September 16th, 2021 at 22:53.
    "We all take our risks, here in the dungeon." --Bargle
    Watch For Falling Meteors (Twitch.tv) Wednesday @ 7:00 PM Mountain - 5E World of Mystara
    Ultimate License DM
    Watch for Falling Meteors (YouTube Playlist)
    Xorn's 5E @ FG Tutorials (YouTube Playlist)

  4. #14

  5. #15
    Xorn's Avatar
    Join Date
    Oct 2007
    Location
    Helena, MT
    Posts
    1,051
    Quote Originally Posted by bayne7400 View Post
    Good job man.
    Thanks! Now I'm racing through trying to get the Rules Cyclopedia module converted. The story entries transfer right over of course. Copy-pasta'd the spell text over wasn't too bad, same with the skills. Items & NPCs will take a little longer but some of it is retained. Then it's just updating links.
    "We all take our risks, here in the dungeon." --Bargle
    Watch For Falling Meteors (Twitch.tv) Wednesday @ 7:00 PM Mountain - 5E World of Mystara
    Ultimate License DM
    Watch for Falling Meteors (YouTube Playlist)
    Xorn's 5E @ FG Tutorials (YouTube Playlist)

  6. #16
    Small update pushed. Cleaned up more code around inventory management this time. Please let me know if anyone is seeing any errors. I test new builds but you never know!

  7. #17
    Xorn's Avatar
    Join Date
    Oct 2007
    Location
    Helena, MT
    Posts
    1,051
    Do you keep a changelog of what files changed? I should see if those are in my extension I assume.
    "We all take our risks, here in the dungeon." --Bargle
    Watch For Falling Meteors (Twitch.tv) Wednesday @ 7:00 PM Mountain - 5E World of Mystara
    Ultimate License DM
    Watch for Falling Meteors (YouTube Playlist)
    Xorn's 5E @ FG Tutorials (YouTube Playlist)

  8. #18
    I actually thought about you when I pushed this. You should be good to go. As people are building stuff I'm trying to be very careful with what I change.

  9. #19
    Xorn's Avatar
    Join Date
    Oct 2007
    Location
    Helena, MT
    Posts
    1,051
    Quote Originally Posted by bayne7400 View Post
    I actually thought about you when I pushed this. You should be good to go. As people are building stuff I'm trying to be very careful with what I change.
    Cool. I'm curious is it hard to change the tab-order of a sheet? I'd like to adjust the NPC window so it tabs through the fields better.
    "We all take our risks, here in the dungeon." --Bargle
    Watch For Falling Meteors (Twitch.tv) Wednesday @ 7:00 PM Mountain - 5E World of Mystara
    Ultimate License DM
    Watch for Falling Meteors (YouTube Playlist)
    Xorn's 5E @ FG Tutorials (YouTube Playlist)

  10. #20

Thread Information

Users Browsing this Thread

There are currently 5 users browsing this thread. (3 members and 2 guests)

  1. bayne7400,
  2. gaijin1885,
  3. theoldestnoob

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
FG Forge

Log in

Log in