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August 20th, 2021, 12:45 #1
Preconfigure NPC Space Battle with crew
Is there any way to create a NPC ship with a NPC crew (or with specific skill values for Gunner e.c.t) and save att ready to go space battle same way as normal NPC Battles?
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August 21st, 2021, 15:51 #2
Coming, NPC stuff follows PC stuff (saves coding and thus time). We'll be into getting more pre-config stuff in coming updates, and NPC Ships will be a focus. Let's use this thread to gather what players want from NPC ships, for example, for me, I want to add Cargo and allow a quick transfer to a PC Ship.
Cheers,
MBMRuleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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August 21st, 2021, 19:47 #3
- Join Date
- Feb 2019
- Posts
- 10
Ohh I have a few.. Cargo, Crew, the ability to save them to an encounter/battle. The ability to attach a parcel of cargo to that battle ahead of time, and pull it up. Similar to how the D&D expanded encounter sheet works. The ability to associate a deckplan/map with a particular ship to make it easy to pull up incase of boarding situations. The ability to easily convert an NPC ship to a PC ship. More readily available common actions listed on the ship sheet to speed up ship combat. (these actions could just sit in the Ship Combat Tracker and be associated with the phase of the battle they're in as well. Like actions only showing up there during that particular step..etc..)
Cynycal
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