-
August 20th, 2021, 18:06 #31Got a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
Twitch Channel
-
August 20th, 2021, 18:34 #32My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
Get Savage
First GM to post a game for the original FG Con!
-
August 20th, 2021, 19:23 #33
- Join Date
- Feb 2009
- Location
- Columbus, Ohio
- Posts
- 301
But this is D&Dish/Pathfinderish genre. Phat Loot and all.
I use Parcels where it makes sense and it does make splitting up coin, potions, and such much smoother.
I know you can kinda do this through tables using [$PC] (IIRC). I would be nice if you could set up Encounters that way in FGU.
-
August 20th, 2021, 21:36 #34
- Join Date
- Sep 2012
- Posts
- 9
So far as I'm setting my player's characters back up I've noticed a few things but some have already been mentioned.
One that I haven't seen mentioned yet is: When you add the Mystic (Monk) Edge, it doesn't add it to the character's Arcane Backgrounds list in the Powers tab.
Minor but noticed.
-
August 20th, 2021, 23:48 #35
Random Encounters might be the way to go, although I don't think you can generate a number based on the number of PCs.
However, what I have done is just make a note below the encounter link and remind the GM to edit the number of enemies to match the "x+(y*PCs)" formula.Got a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
Twitch Channel
-
August 21st, 2021, 09:18 #36"Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
Post your SavageWorlds ruleset feature requests and issue reports here!
-
August 21st, 2021, 11:20 #37
Problem solved - just use Random Encounters for all SWADE encounters and it will populate correctly!
Only downside to that is the tokens can't be automatically placed on the map in pre-made adventures, but it's not like that takes long (and remember GMs put them on the map before adding the Encounter to the Combat Tracker because sometimes the players see tokens appearing)Got a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
Twitch Channel
-
August 21st, 2021, 12:49 #38
Like I said: there are TWO encounters one for the set numbers of NPCs on the map and a second random encounter to generate the extra NPCs that you will need to place on the map.
My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
Get Savage
First GM to post a game for the original FG Con!
-
August 22nd, 2021, 13:15 #39
I found a really petty typo in the derived stats part of the making characters section
typo.JPG
SorryUltimate License Holder - My games are free to play
Timezone: GMT
-
August 22nd, 2021, 13:30 #40Got a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
Twitch Channel
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks