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  1. #281

    Join Date
    Sep 2020
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    Ballston Lake, NY
    Posts
    600
    There are two Arcane Mastery edges, but neither indicates which class edge they go with. Could they have (Wizard) and (Sorcerer) added like Favored Powers and Mystic Powers have?
    Not a biggie, but a nice little time saver.
    Thanks!

  2. #282
    The token is missing for Madda the Monk in the Archetypes 2 mod. The full image is there but no token like the others have.

  3. #283
    Doswelk's Avatar
    Join Date
    Jul 2005
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    Surrey, UK
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    2,681
    The token is in the module and you cannot assign tokens to Archetypes in FGU I do not understand the issue.
    My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically

    Yours are still on combat round 6

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  4. #284
    Coming across this error when opening Powers from the Powers tab of the character sheet:

    [3/7/2024 2:56:17 PM] Campaign saved. (0.4s)
    [3/7/2024 2:56:33 PM] [WARNING] Frame scrollbar_base contains out-of-range values in Bottom.
    [3/7/2024 3:01:17 PM] Campaign saved. (0.4s)
    [3/7/2024 3:02:16 PM] [WARNING] Frame tabs contains out-of-range values in BottomLeft.
    [3/7/2024 3:02:24 PM] [ERROR] Script execution error: [string "C:charsheet_power:link"]:11: attempt to index field 'source' (a nil value)
    [3/7/2024 3:03:14 PM] [ERROR] Script execution error: [string "C:charsheet_power:link"]:11: attempt to index field 'source' (a nil value)
    [3/7/2024 3:03:22 PM] [ERROR] Script execution error: [string "C:charsheet_power:link"]:11: attempt to index field 'source' (a nil value)
    [3/7/2024 3:03:44 PM] [ERROR] Script execution error: [string "C:charsheet_power:link"]:11: attempt to index field 'source' (a nil value)
    [3/7/2024 3:03:56 PM] [ERROR] Script execution error: [string "C:charsheet_power:link"]:11: attempt to index field 'source' (a nil value)

    I tried putting a new Power in that tab to see if it would do the same thing, and it did.

    Hope this helps!

    Disclaimer: I only use the SWADE and PFSW rulesets, so if this issue has been reported elsewhere, my apologies for the double post.
    FGU Ultimate License - Savage Worlds GM

  5. #285
    Do you have the decked out extension running?

  6. #286
    As @macDsinfo asked, are you running any extensions?
    "source" is not referenced in the current SW code base in that script; and it's not modified by SWPF.

    Regards,
    JPG

  7. #287
    Quote Originally Posted by macDsinfo View Post
    Do you have the decked out extension running?
    Yes, I have Character Advances tab, but that's it. Just to be sure that's not what's triggering it, I turned it off and booted up my server without it, but it still gave the same error.

    Here's the error message again, but this is from start up:

    [3/7/2024 4:52:56 PM] Tabletop scene starting.
    [3/7/2024 4:52:56 PM] CAMPAIGN: 1S_We Be Goblins!
    [3/7/2024 4:52:56 PM] RULESET: SWPF
    [3/7/2024 4:52:56 PM] NETWORK STATUS: [Server] [Connected]
    [Server Type - CLOUD - PRIVATE]
    [3/7/2024 4:53:08 PM] MEASURE: RULESETS LOAD - 11.8917258 - SWPF
    [3/7/2024 4:53:08 PM] MEASURE: EXTENSIONS LOAD - 0 - 0
    [3/7/2024 4:53:09 PM] MEASURE: MODULE LIST BUILD - 0.9870801 - 63
    [3/7/2024 4:53:09 PM] MEASURE: REFRESH IMAGE ASSETS - 0.0410776
    [3/7/2024 4:53:09 PM] MEASURE: REFRESH PORTRAIT ASSETS - 0.0279486
    [3/7/2024 4:53:09 PM] MEASURE: REFRESH TOKEN ASSETS - 0.0817868
    [3/7/2024 4:53:09 PM] MEASURE: ASSET LIST BUILD - 0.150813
    [3/7/2024 4:53:11 PM] MEASURE: LOAD - PART 1 - 14.4561029
    [3/7/2024 4:53:12 PM] MEASURE: MODULE LOAD - 0.1150205 - Pathfinder for Savage Worlds: Advanced Players Guide
    [3/7/2024 4:53:12 PM] MEASURE: MODULE LOAD - 0.2327273 - Pathfinder For Savage Worlds: Bestiary
    [3/7/2024 4:53:12 PM] MEASURE: MODULE LOAD - 0.2058592 - Pathfinder For Savage Worlds: Core Rules
    [3/7/2024 4:53:12 PM] MEASURE: MODULE LOAD - 0.01991 - Pathfinder For Savage Worlds: Core Rules GM
    [3/7/2024 4:53:14 PM] Fantasy Grounds - v4.5.0 ULTIMATE (2024-03-06)
    [3/7/2024 4:53:14 PM] RULESET: Pathfinder for Savage Worlds (2024-03-05) for Fantasy Grounds.
    Copyright 2024 Smiteworks USA, LLC and Pinnacle Entertainment Group
    [3/7/2024 4:53:14 PM] RULESET: Savage Worlds Adventure Edition (2024-03-05) for Fantasy Grounds.
    Copyright 2024 Smiteworks USA, LLC and Pinnacle Entertainment Group
    [3/7/2024 4:53:14 PM] RULESET: Core RPG ruleset (2024-03-05) for Fantasy Grounds
    Copyright 2024 Smiteworks USA, LLC
    [3/7/2024 4:53:14 PM] MEASURE: LOAD - PART 2 - 3.060717
    [3/7/2024 4:53:21 PM] [ERROR] Script execution error: [string "C:charsheet_power:link"]:11: attempt to index field 'source' (a nil value)
    FGU Ultimate License - Savage Worlds GM

  8. #288

    Join Date
    Sep 2020
    Location
    Ballston Lake, NY
    Posts
    600
    Do you have little buttons on each power just to the right of the activation die?
    When you hover over this button a tool tip appears that says "apply".

  9. #289
    Quote Originally Posted by Mike Serfass View Post
    Do you have little buttons on each power just to the right of the activation die?
    When you hover over this button a tool tip appears that says "apply".
    I have the buttons, but nothing when I hover over. EDIT: Actually, the buttons are to the right of the damage box, not the activation.

    Not sure if you've tried any patches with this, but the error is still occurring.
    Last edited by GM BK; March 8th, 2024 at 01:04.
    FGU Ultimate License - Savage Worlds GM

  10. #290
    @GM BK,
    Just pushed a SavageWorlds main ruleset update to address that script error. Please note that the update servers are running very slow right now.

    Regards,
    JPG

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