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January 27th, 2023, 09:31 #211
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February 16th, 2023, 12:19 #212
- Join Date
- Nov 2017
- Posts
- 20
Why am I not able to add the fantasy companion with Savage Pathfinder?
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February 16th, 2023, 12:20 #213
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February 16th, 2023, 14:27 #214
- Join Date
- Mar 2020
- Location
- Sydney, Australia
- Posts
- 247
The Fantasy Companion is very similar to Pathfinder (SWADE) so it would not be exactly great to add them.
In addition, Savage Pathfinder is not SavageWorlds or SWADE as a ruleset code therefore the Fantasy Companion does not load with it.
If you REALLY want to load the module (for example to use the monsters etc), you can try to use the SW Module Loader Extension in Forge and try to use that to side load any module that is normally not allowed by your ruleset.
For example I use this extension to load Pathfinder Beastiary with many of my games to give me a larger selection of creatures to use.Thanks In Advance,
D
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February 27th, 2023, 13:51 #215
BUG: The Magic Items: Available Staves and Rods table generates a lua script error upon opening. It seems to be missing prices, and has the item listed in the price column instead.
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February 27th, 2023, 21:19 #216
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,539
Thanks for the report. This ruleset is currently locked to the Test/beta channel for other changes; but I've updated the module in the Test channel to fix the error.
Regards,
JPG
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March 5th, 2023, 09:19 #217
all the relevant weapons are not showing reach as a trait and their entry in the reference manual is missing the info as well
Ultimate licence
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brawny hook bold thug
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May 14th, 2023, 22:34 #218
Bug: A lot of the equipment tables in the Module section for the core rulebook don't have links for the items listed. Armor, shields, vehicles, enchantments etc.
Searched to see if this was posted yet, but didn't find anything. If my search-fu failed me, my apologiesFGU Ultimate License - Savage Worlds GM
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May 16th, 2023, 19:33 #219
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- May 2020
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- 24
Hello,
Just a quick question on this one. Is there going to be other modules from the Pathfinder line done for Fantasy Grounds for Savage Worlds. I would LOVE to see the Kingmaker Adventure Path done up Savage worlds style!
I love Rise of the Runelords but we have played through with that one. Im not a huge fan of Pathfinder...its def love/ hate. Its too crunchy for me as a GM personally. BUT Savage Worlds system running through Pathfinder AP's! AWESOME!
Anyways, thanks for all the hard work that you have done so far on this one. Definitely looking forward to seeing if more is going to be produced and sorry if this has been answered on a thread elsewhere.
cheers,
ryan
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May 16th, 2023, 19:45 #220Got a Bug - Click & FOLLOW the procedure here, it will save time
Ultimate Edition Fantasy Grounds - ONLY ON Linux
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