STAR TREK 2d20
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  1. #171

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    Okay thank you ... I will compile a list and post rather than posting a single entry for each thing.
    Thanks In Advance,
    D

  2. #172
    Doswelk's Avatar
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    Quote Originally Posted by UrsaTeddy View Post
    ...
    An example: if you load the Bestiary and the GM Corebook you get doubles of a lot of the Racial Abilities. I realise there is overlap however since you are required to have the Core Ruleset to be able to use the Bestiary this is something that can be dealt with perhaps?
    Unfortunately this will not change, the Core Rules and the Bestiary have the list, this is because you do not need the bestiary so they are included in the core rules, the bestiary has some additional ones and again lists the standard ones, as I have to convert the books as they are if you load both modules you get both, you can use the filter to select the bestiary list (which is what I do when creating NPCs).

    Please do post any more issues you find, most will be fixed
    My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically

    Yours are still on combat round 6

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  3. #173

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    Well that answers that issue

    I have not gotten back to it to compile the list of other things.
    Thanks In Advance,
    D

  4. #174
    Quote Originally Posted by UrsaTeddy View Post
    Well that answers that issue

    I have not gotten back to it to compile the list of other things.
    To be fair, this is how it is with most systems. If you play 5e and you have all of the books, you'll see duplicates of NPCs and equipment, classes, etc because they appear in several of the books. If you unload the books with the duplicates, you lose all of the content. This is why there is a search and filters. It's all or nothing with modules. They don't check each other for duplicates. It's just something to get used to, not a bug.

  5. #175
    Just noticed that Frost Giants from the Bestiary have a Toughness of 1. Shouldn't it be 11/3?

  6. #176
    Doswelk's Avatar
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    Quote Originally Posted by rigerco View Post
    Just noticed that Frost Giants from the Bestiary have a Toughness of 1. Shouldn't it be 11/3?
    I thought I had fixed that already, oh well will update ASAP

    Sorry about that
    My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically

    Yours are still on combat round 6

    Get Savage
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    First GM to post a game for the original FG Con!

  7. #177
    Hi
    Pathfinder for Savage Worlds Archetypes :
    Is Seonis Familiar missing in the Allies tab or do I have to create it myself?

  8. #178
    Doswelk's Avatar
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    I do not believe there are stats for the familiar
    My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically

    Yours are still on combat round 6

    Get Savage
    Ultimate License Holder.
    First GM to post a game for the original FG Con!

  9. #179
    hawkwind's Avatar
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    allies is broken currently it appears, players can't control their allies , i have to build a separate PC for them to work round the issue

  10. #180

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