TALES of the VALIANT
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  1. #101
    leozelig's Avatar
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    Oh shoot, well I uploaded a hotfix so you should get that asap.

  2. #102
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    Update 2025-05-22 for Goodman Games core ruleset:

    [Fixed] Artifact fields not displayed for artifacts with weapon or armor subtype.
    [Fixed] Cast editor does not display MCC base modifiers for NPCs.
    [Updated] NPC importer initial mode set to active ruleset.
    [Updated] NPC importer recognizes program and mutation check modifiers in special properties field.
    [Updated] NPC importer improved hit point recognition.
    [Updated] NPC importer improved type recognition for dragons, elementals, giants and golems.

    Posting here because the fixes are more relevant to MCC elements

  3. #103
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    I updated the core rules module:

    [Fixed] Minor typos.
    [Updated] Reference manual displays in Books library.
    [Updated] Tokens with higher quality images.
    [Updated] Image links for items, NPCs, and powers moved to Picture tab.
    [Updated] Other (non-image) links in powers moved to casting table results.
    [Added] Powers to NPCs for mutations and special attacks.
    [Added] 'Wooler cloak' item.
    [Added] Treasure parcel for modular power mechs from 'powered assault armor' wetware program.
    [Added] Alternate 'ant-man' token.
    [Removed] Tokens with low quality images (hopper and pyrosome).

    The primary motivation was to display it in the Books library, but I performed some maintenance along the way

  4. #104
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    Vote in the new poll on Discord about displaying action dice on the character sheet:
    https://discord.com/channels/2745828...27462473928804

  5. #105
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    Known issue for the Goodman Games core ruleset:
    Opening a pregenerated characters library from a module generates a script error and does not display the class & level summary for the PCs, but there are no issues once they are imported to the campaign. I will include a fix in my planned update for 2025-06-22.

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