Thread: 5E - Friend Zone
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July 29th, 2022, 17:07 #181My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
My GitHub: https://github.com/MeAndUnique
Buy me a coffee: https://ko-fi.com/meandunique
Discord: MeAndUnique#6805
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July 29th, 2022, 17:19 #182For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e
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July 29th, 2022, 17:29 #183
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July 29th, 2022, 18:35 #184
- Join Date
- Jun 2019
- Posts
- 140
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August 3rd, 2022, 17:24 #185
- Join Date
- Feb 2019
- Posts
- 12
Hello
I am really enjoying the extension. Today I tried to add a Steel Defender for an Artificer, and it seems to mostly work. However, specifically perception should add twice the Artificer's proficiency bonus. The text in the Tasha's Template is "Perception +0 +PBx2", however it seems to only add 1x the proficiency bonus. I also tried something like "Perception +0 +PB +PB", but it just ignores the second "+PB". Is this supposed to work?
Edit: It seems that the Steel Defender's attack roll is also not calculated properly. The text says "Melee Weapon Attack: your spell attack modifier to hit", which then just rolls a d20 without any modifiers (added to a lvl 3 Artificer character).
Cheers!
ElewythLast edited by Elewyth; August 3rd, 2022 at 17:29.
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August 4th, 2022, 17:14 #186My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
My GitHub: https://github.com/MeAndUnique
Buy me a coffee: https://ko-fi.com/meandunique
Discord: MeAndUnique#6805
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August 8th, 2022, 05:25 #187
- Join Date
- Dec 2018
- Posts
- 11
I'm on the fgu test server since they added vehicles, do you plan to allow vehicles to be added to the cohort tab?
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August 8th, 2022, 14:14 #188
Yes that is the plan, though it might not be ready as a day 1 feature since it is quite a bit more difficult when considering how to handle multiple players on the same vehicle and I'll be prioritizing making sure base functionality works across the board for all of my extensions with the TEST server changes first.
My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
My GitHub: https://github.com/MeAndUnique
Buy me a coffee: https://ko-fi.com/meandunique
Discord: MeAndUnique#6805
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August 8th, 2022, 22:03 #189
- Join Date
- Dec 2018
- Posts
- 11
Great! Feels unfair to get the new functionality for free, so I'll tip when you drop the update. Appreciate it!
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August 9th, 2022, 13:40 #190
- Join Date
- Dec 2019
- Posts
- 33
I find this extension very useful and love the ease of controlling NPC's for companions. However, I also find it very difficult to use for things like Beast Master pets and sidekicks. Trying to grasp modifying stat blocks based on how beast master works when leveling, as well as sidekicks (Tasha's ruling). For the last two, it seems easier to just create PC's for those to better manage them. Is there a better way to use FZ for the two situations, or maybe creating the PC's for those situations and add them to FZ? Thanks
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