STAR TREK 2d20
Page 5 of 27 First ... 3456715 ... Last
  1. #41
    Quote Originally Posted by nephranka View Post
    Last night I had a player that I gave control of an npc. When I put the npc on the map from the cohort tab, they could not move them and clicking the token brought an error about not owning the node. When we restarted it worked fine. I am trying to track down the ext conflict but so far no luck.I will report back if I can find it, for now I am just reporting the event in case others have a similar issue.
    Still gotta go to the CT first when using Friend Zone, Fantasy Grounds in general is quite picky about that, unfortunately. I can look at trying to prevent the error and/or showing a reminder to go from Cohort tab > CT > map.
    My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
    My GitHub: https://github.com/MeAndUnique
    Buy me a coffee: https://ko-fi.com/meandunique
    Discord: MeAndUnique#6805

  2. #42
    Quote Originally Posted by MeAndUnique View Post
    Still gotta go to the CT first when using Friend Zone, Fantasy Grounds in general is quite picky about that, unfortunately. I can look at trying to prevent the error and/or showing a reminder to go from Cohort tab > CT > map.
    I am sorry i was not very careful with my wording. I did follow that exact procedure. I am sure there is a conflict with one of my many extensions. Also, I did pull the npc from a story entry in a module that was loaded and placed in on the cohort tab, so maybe that could be an issue?

  3. #43
    Quote Originally Posted by nephranka View Post
    I am sorry i was not very careful with my wording. I did follow that exact procedure. I am sure there is a conflict with one of my many extensions. Also, I did pull the npc from a story entry in a module that was loaded and placed in on the cohort tab, so maybe that could be an issue?
    Ahh, then yeah conflict with another extension is the most likely candidate. NPC from a module's story entry should be just fine, as far as I've seen.
    My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
    My GitHub: https://github.com/MeAndUnique
    Buy me a coffee: https://ko-fi.com/meandunique
    Discord: MeAndUnique#6805

  4. #44
    Well, I have new information but I fear you will not be able to help me.

    The events are as follows:
    When placing a npc on the CT from the cohort tab then to the map, the new token is not available for the pc to move/interact with. The pc has multiple npcs on the cohort tab and the one I drag/drop from the cohort tab to the CT is remove on the client side cohort tab but still present on the host view. If we restart we both see in back in the cohort list. This also occurs only when another pc is present in the CT.

    I have tried to find the ext causing the problem but it seems that it is more of a state bug since I can not recreate it in a new campaign with all the ext loaded regularly. Sometimes it will happen and then not again.

    My only hope is that the description of what is happening might give you an idea of what might be happening behind the scenes.

    I will keep testing and report back if there is any new developments.
    Last edited by nephranka; October 5th, 2021 at 10:46. Reason: correction

  5. #45
    Quote Originally Posted by nephranka View Post
    Well, I have new information but I fear you will not be able to help me.

    The events are as follows:
    When placing a npc on the map from the cohort tab the new token is not available for the pc to move/interact with. The pc has multiple npcs on the cohort tab and the one I drag/drop is remove on the client side but still present on the host view. If we restart we both see in back in the cohort list. This also occurs only when another pc is present in the CT.

    I have tried to find the ext causing the problem but it seems that it is more of a state bug since I can not recreate it in a new campaign with all the ext loaded regularly. Sometimes it will happen and then not again.

    My only hope is that the description of what is happening might give you an idea of what might be happening behind the scenes.

    I will keep testing and report back if there is any new developments.
    You should not be moving the NPC from the cohorts tab to the map. They need to be moved to the Combat Tracker and from there they get put onto the map. Then they should be controllable.

  6. #46
    Quote Originally Posted by Klandare View Post
    You should not be moving the NPC from the cohorts tab to the map. They need to be moved to the Combat Tracker and from there they get put onto the map. Then they should be controllable.
    Sorry, I misspoke there. I put them on the ct from the cohort tab then from the CT to the map. I went back and corrected the post. Thanks for catching that.

  7. #47
    Quote Originally Posted by nephranka View Post
    Well, I have new information but I fear you will not be able to help me.

    The events are as follows:
    When placing a npc on the CT from the cohort tab then to the map, the new token is not available for the pc to move/interact with. The pc has multiple npcs on the cohort tab and the one I drag/drop from the cohort tab to the CT is remove on the client side cohort tab but still present on the host view. If we restart we both see in back in the cohort list. This also occurs only when another pc is present in the CT.

    I have tried to find the ext causing the problem but it seems that it is more of a state bug since I can not recreate it in a new campaign with all the ext loaded regularly. Sometimes it will happen and then not again.

    My only hope is that the description of what is happening might give you an idea of what might be happening behind the scenes.

    I will keep testing and report back if there is any new developments.
    It does sound like something is getting gummed up internally. Possibly a misalignment of assumption between this and another extension causing it to be an occasional occurrence. Possible another extension that handles ownership in some fashion or directly interacts with the CT?
    My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
    My GitHub: https://github.com/MeAndUnique
    Buy me a coffee: https://ko-fi.com/meandunique
    Discord: MeAndUnique#6805

  8. #48
    Hey Nephranka, I love this extension but am considering purchasing Mad Nomad's Character Sheet Tweaks, were you able to to resolve issues between the two? I do not have Polymorphism.

  9. #49
    Quote Originally Posted by nsaldiv1 View Post
    Hey Nephranka, I love this extension but am considering purchasing Mad Nomad's Character Sheet Tweaks, were you able to to resolve issues between the two? I do not have Polymorphism.
    I have not yet received any further updates on the status from Mad Nomad.
    My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
    My GitHub: https://github.com/MeAndUnique
    Buy me a coffee: https://ko-fi.com/meandunique
    Discord: MeAndUnique#6805

  10. #50
    Quote Originally Posted by nsaldiv1 View Post
    Hey Nephranka, I love this extension but am considering purchasing Mad Nomad's Character Sheet Tweaks, were you able to to resolve issues between the two? I do not have Polymorphism.
    As MeAndUnique stated no movement there but other than the tab being mislabeled, I have had no issues.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
DICE PACKS BUNDLE

Log in

Log in