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May 11th, 2022, 14:34 #101
- Join Date
- May 2018
- Location
- Copenhagen
- Posts
- 27
Yeah, just a theme and the "always visible" one, I have tried again without them and it makes no difference.
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May 11th, 2022, 14:36 #102
- Join Date
- May 2018
- Location
- Copenhagen
- Posts
- 27
Yup, that works! Thanks very much HeckoX!
I wonder why it happens ... but I guess I don't really care that much now it's fixed.
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May 13th, 2022, 00:04 #103
I cannot replicate this.
CoC7E with no extensions -
Dodge and Sanity get filled out at Stat entry time.
Skills get auto-populatedRuleset Projects
MoreCore | Shadow of the Demon Lord | White Lies | My Little Pony | Tales From The Loop | Kids on Bikes | Advanced Fighting Fantasy
Coming in 2022 - Dungeon World | Hero Kids
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May 13th, 2022, 09:17 #104
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- May 2018
- Location
- Copenhagen
- Posts
- 27
I can't either now, seemed to be a one-off though HeckoX seems to have had the same problem. I seem to have a way of fixing it in future so I guess this goes on the "not urgent" pile.
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May 20th, 2022, 06:58 #105
HeckoX and fruitbat are you guys running Masks?
Ruleset Projects
MoreCore | Shadow of the Demon Lord | White Lies | My Little Pony | Tales From The Loop | Kids on Bikes | Advanced Fighting Fantasy
Coming in 2022 - Dungeon World | Hero Kids
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May 20th, 2022, 09:07 #106
- Join Date
- May 2018
- Location
- Copenhagen
- Posts
- 27
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May 21st, 2022, 11:51 #107
- Join Date
- Aug 2019
- Posts
- 36
Also nope from me.
Only things I had loaded was Keeper's, Player's, and Does Love Forgive.
However, in a different game with only Keeper's and Player's and zero extensions, the same issue was present; shutting down the client didn't work.
So whatever it was, it doesn't seem to have been instance or session based.
Considering some of the previous bugs I've reported, I know that the CoC ruleset has various issues with hardcoded values.
Maybe an update shifted a reference to the existing 1920 era? This error would then only appear on campaigns that pre-existed the update, and thus used the old reference. So if you're trying to test on a newly created campaign, you would never be able to re-create the error, as FGU would set the new ref on campaign creation.
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