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April 2nd, 2022, 14:22 #21
- Join Date
- Jul 2021
- Posts
- 13
Recent Error
Hi there, thank you for the mod, its really cool. Picked up a problem recently. Here is the screen shot of the error. Only occurs when I open an inventory page. Screen shot of inventory page and the error log.
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April 2nd, 2022, 14:41 #22
What are the other extensions running?
It looks like there are some other character sheet changes in effect there?
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April 2nd, 2022, 17:04 #23
- Join Date
- Jul 2021
- Posts
- 13
Yes there are. I think that is the issue. I was trying to figure out exactly which one is causing the conflict but cant. The main one I am using is mad nomad's. I will try to find out which one and then let you know.
Seems to be MNM Character Sheet Tweaks, but only when used together with Constitutional Amendments. When either mod is used alone (without the ext to make them work together) there is no error. As they are run together with the additional extension then the error occurs.Last edited by jptheronmd; April 2nd, 2022 at 17:45.
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April 28th, 2022, 20:32 #24
- Join Date
- Apr 2019
- Posts
- 1
Hi there, if you are still taking suggestions, I've run into players tweaking the dex modifier in the armor calculation, which modifies their AC
Dex Armor.JPG
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April 29th, 2022, 01:37 #25
damned, Regarding our extension conflict issue…. I’ve been looking into the solution I mentioned in another post.
I’m wondering if we want to change tactics, and use an icon cycler control up there. When extensions load they’d look for an icon cycler control up there, load one if it’s not there and “register” their icon in the controller. If that won’t work, maybe we need a “icon tray” underneath the name?
I’m traveling starting tomorrow. Won’t be back for 10 days. No access to PCs. Phone only.Current Projects:
Always...
Community Contributions:
Extensions: Bardic Inspiration, Druid Wild Shapes, Local Dice Tower, Library Field Filters
Tutorial Blog Series: "A Neophyte Tackles (coding) the FG Extension".
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April 29th, 2022, 02:53 #26
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April 30th, 2022, 22:05 #27
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May 1st, 2022, 00:17 #28
- Join Date
- Nov 2020
- Posts
- 3
Great .ext I got it from the Forge!
Would be great if you could avoid players to add/change spells, actions numbers and LEVELUP boxes.
Yep really trust issues here.
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May 1st, 2022, 09:45 #29
What are action numbers and levelup boxes please?
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May 1st, 2022, 13:57 #30
- Join Date
- Nov 2020
- Posts
- 3
Like the ability to change an action script modifier from Actions (like Shortsword: Dex mod+prof+misc) and so on.
Levelup: the clickable box near XP where you level up a PC in the sheet.
Can thoose be blocked by Trust Issues? Is it possible to develop some sort of restriction?
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