Thread: Savage Worlds v5.4 released
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July 28th, 2021, 07:24 #1
Savage Worlds v5.4 released
Savage Worlds Adventure Edition v5.4.0 and Savage Worlds Deluxe Edition 4.12.0 are now available.
Savage Worlds Adventure Edition
[Added] Multiple Arcane Background support
[Added] Arcane Background record sheet
[Added] Identification support for Armor records
[Added] Identification support for Weapon records
[Added] Edge, Hindrance and Ability records support have sub-abilities
[Added] "Action Card" effect. For instance [Action Card +1] to draw one additional action card
[Added] "Load Strength" effect. For instance [Load Strength +1d] to increase load limit by one die type
[Added] Highlight combat tracker combatant by right clicking or middle mouse clicking token on map
[Added] Token on map can be dragged and dropped on combat tracker action card to include into the group
[Added] Combat tracker will auto-scroll to active combatant
[Added] Faction is shown in client combat tracker
[Added] Global Effects window can be minimized
[Updated] Combat tracker group is visible if any group member is visible
[Updated] Combat tracker layout improvements
[Updated] Combat tracker performance improvements
[Updated] Allow Pace 0
[Fixed] PC Portrait missing when dragging from party sheet. Fixed
[Fixed] Script error when dropping CT action card section. Fixed
[Fixed] Bennies on party sheet are not updated. Fixed
[Fixed] Modifications fields are not shown on armor records. Fixed
[Fixed] Players cannot whisper with right click on PC portrait. Fixed
[Fixed] Script error when adding nameless combatant to combat tracker. Fixed
[Removed] Option "PC Portrait: Show Power Points" removed
[Deprecated] ArcaneManager.registerArcaneType, ArcaneManager.unregisterType and ArcaneManager.unregisterAll APIs deprecated
Savage Worlds Deluxe Edition
The same as above"Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
Post your SavageWorlds ruleset feature requests and issue reports here!
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July 28th, 2021, 07:25 #2
Highlights
Multiple Arcane Backgrounds
Sub-abilities in Edges
Highlight map token on Combat Tracker
Last edited by Ikael; July 28th, 2021 at 07:35.
"Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness
Post your SavageWorlds ruleset feature requests and issue reports here!
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July 29th, 2021, 06:30 #3
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Very nice improvements. And lots of fixes!
But I am getting one error.
Code:Script execution error: [string "list"]:7: attempt to call field 'onFilter' (a nill value)
This error also appears when I filter the effects list, and when I page.
I attached the error log.
Let me know if I can do anything to help.
No other problems, and everything is working well.
Thanks!
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July 29th, 2021, 13:20 #4
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July 29th, 2021, 23:01 #5
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Thanks!
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July 30th, 2021, 20:49 #6
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- Dec 2017
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The error noted in the last couple of posts persists after the update went live.
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July 30th, 2021, 21:59 #7
OK, so it's just not me then. To make sure , I deleted the SWADE ruleset, did an update, then created a new campaign with no extensions, etc. Looks like the same error.
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July 30th, 2021, 22:53 #8
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I didn't seem to get this update. The various swade files didn't have a newer date, even after I manually kicked off an update. I suspect the update didn't go out.
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July 30th, 2021, 23:15 #9
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- Dec 2017
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August 1st, 2021, 14:59 #10
Got this error spam when opening the FX window (as a player and as a GM)
Script error.pngGot a Bug - Click & FOLLOW the procedure here, it will save time
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