5E Character Create Playlist
  1. #1

    Join Date
    Apr 2007
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    Release Updates for July 27th, 2021

    Please remember not to update right before a game starts.

    In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

    Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.

    Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.

    The following products have been updated:

    Pathfinder 2 RPG Ruleset (Pathfinder 2.0)
    • [UPDATED] Chat version Release 18j
      [ADDED] OK/Cancel embedded message functionality.
      [ADDED] [DEV] ActorManager2.isHazard function.
      [ADDED] Beginner Box Dev: Added level up class source selection.
      [ADDED] ApplyAllEffects button to NPC and Hazard ability header if automation exists for the ability.
      [FIXED] ApplyAllEffects not working correctly for hazards.
      [FIXED] PC automation choice xref=... not populating selected value.


    Alien the Roleplaying Game (Alien Roleplaying Game)
    • [Fixed] Typo in Combat Tracker


    Pathfinder 2 RPG - Age of Ashes AP 3: Tomorrow Must Burn (Pathfinder 2.0)
    • [Fixed] Automation for Remnant of Barzillai's Haunted Form doesn't work correctly


    Pathfinder 2 RPG - Age of Ashes AP 2: Cult of Cinders (Pathfinder 2.0)
    • [Updated] Changed automation for Kyrion to be automatically applied.
    • [Updated] Added automation for Kyrion's current state.


    Starfinder RPG - Starfinder Armory (Starfinder)
    • [Fixed] Item-Force Soles Now has the correct description.


    2E Ruleset (2E Compatible)
    • [Added] Encounter Table management, new option under NPC records window, "Random"


    Pathfinder 2 RPG - Pathfinder Adventure Path #163: Ruins of Gauntlight (Abomination Vaults 1 of 3) (Pathfinder 2.0)
    • [Added] Lighting for all player maps


    Call of Cthulhu 7E (Ruleset) (Call of Cthulhu 7E)
    • [Added] - Automatically register temporary insanity when taking 5+ points of sanity loss in one go
    • [Fixed] - Don't display Pulp Dodge when in edit mode and not pulp mode
    • [Fixed] - Display problems on the Party Sheet


    The House of R'lyeh (Call of Cthulhu)
    • [Fixed] Incorrect links in the Jermyn House scenario
    • [Fixed] Incorrect link to image in Jermyn House scenario


    Explorer's Guide to Wildemount (D&D fifth edition)
    • [Fixed] Missing Map 5.7 link in the reference manual.
    • [Fixed] Link to Fort Venture player's map linking to GM map.
    • [Updated] Created players map links in reference manual.
    • [Fixed] Map pin to area H6 on Lower Hupperdook map doesn't open story element.


    Deadlands Lost Colony (Savage Worlds)
    • [Updated] Compatibility update


    Titan Effect (Savage Worlds)
    • [Updated] Compatibility update


    Savage Worlds: Perilous Places & Serious Situations (Savage Worlds)
    • [Updated] Compatibility update


    Savage Worlds: Necropolis 2350 Player Guide (Savage Worlds)
    • [Updated] Compatibility update


    Deadlands: The Weird West: Archetypes 02 (Savage Worlds)
    • [Updated] Compatibility update


    Deadlands: The Weird West: Archetypes 01 (Savage Worlds)
    • [Updated] Compatibility update


    The Last Parsec: Scientorium (Savage Worlds)
    • [Updated] Compatibility update


    The Last Parsec: Leviathan (Savage Worlds)
    • [Updated] Compatibility update


    Savage Worlds: Fantasy Companion (Savage Worlds)
    • [Updated] Compatibility update


    Deadlands: the Weird West Companion (Savage Worlds)
    • [Added] Arcane Background records
    • [Updated] Compatibility update


    Deadlands: The Weird West (Core Rules Book) (Savage Worlds)
    • [Added] Arcane Background records
    • [Updated] Compatibility update


    Deadlands Reloaded: Player's Handbook (Savage Worlds)
    • [Added] Arcane Background records
    • [Updated] Compatibility update


    Savage Worlds Adventure Edition: MiniSettings (Savage Worlds Adventure Edition)
    • [Updated] Compatibility update


    The Last Parsec: Eris Beta-V (Savage Worlds) (Savage Worlds)
    • [Updated] Compatibility update


    Savage Worlds Adventure Edition (Savage Worlds)
    • [Added] Multiple Arcane Background support
    • [Added] Arcane Background record sheet
    • [Added] Identification support for Armor records
    • [Added] Identification support for Weapon records
    • [Added] Edge, Hindrance and Ability records support have sub-abilities
    • [Added] "Action Card" effect. For instance [Action Card +1] to draw one additional action card
    • [Added] "Load Strength" effect. For instance [Load Strength +1d] to increase load limit by one die type
    • [Added] Highlight combat tracker combatant by right clicking or middle mouse clicking token on map
    • [Added] Token on map can be dragged and dropped on combat tracker action card to include into the group
    • [Added] Combat tracker will auto-scroll to active combatant
    • [Added] Faction is shown in client combat tracker
    • [Added] Global Effects window can be minimized
    • [Updated] Combat tracker group is visible if any group member is visible
    • [Updated] Combat tracker layout improvements
    • [Updated] Combat tracker performance improvements
    • [Fixed] PC Portrait missing when dragging from party sheet. Fixed
    • [Fixed] Script error when dropping CT action card section. Fixed
    • [Fixed] Bennies on party sheet are not updated. Fixed
    • [Fixed] Modifications fields are not shown on armor records. Fixed
    • [Fixed] Players cannot whisper with right click on PC portrait. Fixed
    • [Removed] Option "PC Portrait: Show Power Points" removed
    • [Removed] ArcaneManager.registerArcaneType, ArcaneManager.unregisterType and ArcaneManager.unregisterAll APIs deprecated


    Crystal Heart (Savage Worlds Adventure Edition)
    • [Added] Arcane Background records
    • [Updated] Compatibility update


    Savage Worlds Deluxe Ruleset (Savage Worlds)
    • [Added] Multiple Arcane Background support
    • [Added] Arcane Background record sheet
    • [Added] Identification support for Armor records
    • [Added] Identification support for Weapon records
    • [Added] Edge, Hindrance and Ability records support have sub-abilities
    • [Added] "Action Card" effect. For instance [Action Card +1] to draw one additional action card
    • [Added] Highlight combat tracker combatant by right clicking or middle mouse clicking token on map
    • [Added] Token on map can be dragged and dropped on combat tracker action card to include into the group
    • [Added] Combat tracker will auto-scroll to active combatant
    • [Added] Faction is shown in client combat tracker
    • [Added] Global Effects window can be minimized
    • [Updated] Combat tracker group is visible if any group member is visible
    • [Updated] Combat tracker layout improvements
    • [Updated] Combat tracker performance improvements
    • [Fixed] PC Portrait missing when dragging from party sheet. Fixed
    • [Fixed] Script error when dropping CT action card section. Fixed
    • [Fixed] Bennies on party sheet are not updated. Fixed
    • [Fixed] Modifications fields are not shown on armor records. Fixed
    • [Fixed] Players cannot whisper with right click on PC portrait. Fixed
    • [Removed] Option "PC Portrait: Show Power Points" removed
    • [Removed] ArcaneManager.registerArcaneType, ArcaneManager.unregisterType and ArcaneManager.unregisterAll APIs deprecated
    Support:
    https://support.fantasygrounds.com/
    Have a suggestion for a feature? Go here https://fgapp.idea.informer.com

  2. #2
    Starfinder RPG (Ruleset)
    • [Fixed] Weapon arcs for ships not displaying correctly on PC Sheets
    • [Fixed] When rolling an Ability check in the actions tab (via the cast action dialog) any bonuses from effects won't be included.
    • [Fixed] Rolling weapon damage for a weapon with multiple instances of damage (let's call them) lines uses specialization bonuses for every one.
    • [Added] Upgrade Slots and Weapon slots to items to track upgrades and weapons. Forge no longer needed and is player accessible
    • [Fixed] The window template for theme abilities doesn't lock.
    • [Fixed] Partysheet color showing red for skills with ranks
    • [Fixed] Text spills over frame in Note records
    • [Fixed] Armor ref table label widths are not wide enough
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

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