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  1. #191
    Morenu's Avatar
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    For the love of all things PLEASE let us turn off maps and tokens. someone listed about 15 different maps today. and the filter system isn't robust enough to quickly find what you want without including a ton of things that are unneeded.

    Good extensions can get lost...

    And how about saving our search settings (show already owned, show 100, recently updated)
    Vote for Extension setup saves

    60+ PF1e Extensions & Modules I use, with links plus more I have tried.

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  2. #192
    LordEntrails's Avatar
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    Quote Originally Posted by Morenu View Post
    For the love of all things PLEASE let us turn off maps and tokens. someone listed about 15 different maps today. and the filter system isn't robust enough to quickly find what you want without including a ton of things that are unneeded.

    Good extensions can get lost...
    Isn't this solved by searching for "Extensions"?

    Quote Originally Posted by Morenu View Post
    And how about saving our search settings (show already owned, show 100, recently updated)
    Agree with this!

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
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  3. #193
    Morenu's Avatar
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    Quote Originally Posted by LordEntrails View Post
    Isn't this solved by searching for "Extensions"?
    Not really, I know several extensions are tagged poorly. and there are SO MANY maps... I would love to be able to set it to: no maps, PF1e, CoreRPG, any ruleset. and leave it set to that as default. or I only want things compatible with PF1e and no maps... or have a map / token area. Maybe its just me but I love the Forge but hate the interface.
    Vote for Extension setup saves

    60+ PF1e Extensions & Modules I use, with links plus more I have tried.

    PF1e Effect List (BETA). PM me to edit. Includes: 3.5 Wiki - Aura Effect - Better Combat Effects - Extended automation and overlays - Live HP - Size Changes - Size Matters - Spell Failure - Remove Effect , and Temporal Fixation

    Discord Tag: Morenu#8382

  4. #194
    LordEntrails's Avatar
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    Quote Originally Posted by Morenu View Post
    Not really, I know several extensions are tagged poorly. and there are SO MANY maps... I would love to be able to set it to: no maps, PF1e, CoreRPG, any ruleset. and leave it set to that as default. or I only want things compatible with PF1e and no maps... or have a map / token area. Maybe its just me but I love the Forge but hate the interface.
    But if creators don't tag their stuff right, filters won't work, because they rely upon creators tagging things correctly... or what am I missing?

    Saved searches would be nice.

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  5. #195
    Maybe have a User Tag suggestion report form so that people could identify things they don't think are tagged right so it could be reviewed and possibly corrected?
    Paul Grosse
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  6. #196
    Quote Originally Posted by Nylanfs View Post
    Maybe have a User Tag suggestion report form so that people could identify things they don't think are tagged right so it could be reviewed and possibly corrected?
    Really like this idea.
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  7. #197
    An option to see for a developer how many sessions did run the ruleset in a given amount of time. That would be awesome to see if the rules is still actively used.

    P.S.: Sometimes I hate autocorrection.
    Last edited by Mephisto; November 1st, 2022 at 22:13.

  8. #198
    Quote Originally Posted by Mephisto View Post
    An option to see for a developer how many sessions did run the Ruhestellung in agile amount of time. That would be awesome to see if the rules is still actively used.
    Not quite certain I understand what you are requesting, but we don't save user session/game info, so we would be unable to track how many games an extension is used in at all. All we can really track is subscriber counts.

  9. #199

  10. #200
    Not sure if this has been suggested yet or not. But the ability to delete builds. In the Manage Builds section, the options are:
    • No Channel
    • Live
    • Test


    Could we also Delete builds? For example, if we upload an update or replacement?
    Tailz, the Artist of Studio WyldFurr
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