Thread: Bug reports and feature requests
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May 28th, 2022, 13:36 #11
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May 28th, 2022, 13:38 #12
Just having a re-read through as its been a while and spotted a few other little things:
* Keyword searches in the reference don't yield any results.
* Corrupted text:
* 4. Magic/Sorcery - one entry
* 5. Religion/Priestly Abilities - four entries
* 5. Religion/Common Power Abilities - one entry
* 5. Religion/Gods of Good/Sindla - one entry
* 5. Religion/Gods of Good/Fourga - one entry
* 5. Religion/Gods of Evil/Slangg - one entry
* 6. World of Titan/Allansia/Port Blacksand - one entry
* 7. Directors Guidelines/Hero Creation - one entry
* 7. Directors Guidelines/Experience & Development - one entry
* 7. Directors Guidelines/Dealing with the Unexpected - one entry
* 8. Monsters & Enemies/Non-monster Enemies - one entry
* 8. Monsters & Enemies/Out of the Pit Monsters - Weapons and Armour used by creatures is missing
* 9. Adventure Ideas/Adventure Ideas - one entry
* 9. Adventure Ideas/Adventure Hooks/Treasure Map - one entry
* 9. Adventure Ideas/Enemies - one entry
* 9. Adventure Ideas/Dungeon Generator - fourth paragraph from the end of the page "anda5-6indicatesthreewaysin"
* 11. Optional Rules/Alternative Unopposed Tests- one entry
* 11. Optional Rules/Archmage - one entry
* There are also a number of TODO in the AFF Core Book:
* 1. Hero Creation/Sample Archetypes - links to sample characters
* 3. Combat/Weapons - List link to all weapons on P60
* 3. Combat/Armour - List link for Armour in core book extras
* 4. Magic/Minor Magic - modifier table missing
* 4. Magic/Wizardry/Casting Wizardry Spells - x2 missing tables
* 5. Religion/Gods of Good/Verlang - missing description
* 6. World of Titan/History of Titan - The map is missing
* 6. World of Titan/Allansia - Another missing map
* 8. Monsters & Enemies/Monsters & Enemies - Missing sample monster table at the bottom
* 8. Monsters & Enemies/Non-monster Enemies - bottom of the page, Agbar the Victorious
* 8. Monsters & Enemies/Out of the Pit Monsters - two entries
* 9. Adventure Ideas/Dungeon Generator - three todo sections here
* 9. Adventure Ideas/Agbar's Retreat - one todo
Simon
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May 28th, 2022, 16:27 #13
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July 13th, 2022, 19:35 #14
Hi,
I can't seem to start a campaign with this ruleset. Every attempt gives me the following error:
Error loading ruleset XML file. [AFF2] [campaign/record_talent.xml]: the 'windowclass' start tag on line 9 position 4 does not match the end tag of 'sheetdata', line 37 position 7.
Fantasy Grounds then kicks me back to the launcher. Can this be fixed?
Thanks.
- ToKo- ToKo
ULTIMATE LISCENSE HOLDER, BABY!
"Roll20 ruined my first Ambush, and I never looked back..."
Dean - East Texas University - Higher Education Campaign - (SWADE Ruleset) In Progress
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July 13th, 2022, 20:22 #15
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 21,052
I've just pushed a hot fix that should address the issue. Please run a Check for Updates, and try again.
Regards,
JPG
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July 17th, 2022, 22:00 #16
- Join Date
- Jul 2018
- Location
- New Zealand
- Posts
- 84
Hi, just looking at the out of the pit module, when opening it up clicking on the map of Allansia or the map of Kakhabad, it comes up blank.
Regards Mark.
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July 18th, 2022, 06:59 #17
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 21,052
I've forwarded your report to the DLC developer who built that module.
Regards,
JPG
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July 19th, 2022, 12:24 #18
- Join Date
- Aug 2019
- Location
- Australia
- Posts
- 31
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July 28th, 2022, 22:01 #19
The quality of the couple of references pages isn't great. Formatting errors on The Creatures of Allasia and Beyond. I presume the bold DINOSAURS, DRAGON etc. should have been header styles. Yet again more corrupted text, check out the Elements section. Treasure page has 'Gold Piec -es'...
Where page numbers are called out, please put in the relevant links to the references pages in rules reference. I think you need to look at the process you're using to copy and paste text. It's not hard, you just need to put together a few macros for Notepad++ to strip/substitute dodgy characters.
On another point there are graphic issues with the frames. Just grab the right side of Setup pop-up and drag the width out towards the menu bar. You'll see a vertical spike on on the lower side of the frame:
AAF-frame.png
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August 2nd, 2022, 18:33 #20
- Join Date
- Mar 2017
- Posts
- 2
I had a HUGE problem with the layers in Fantasy Grounds Unity. I had made a detailed village in the image editorand suddenly i somehow accidentally moved one of my layers insted of selecting. Then the whole layer got deleted. When i tryed to undo ctrl+z then it somehow made even worse errors. so i lost much more. Then got a little frustrated and tryed to move more layers around to see if it would delete more. And yes it did. there was no way to save my work. 4 days work down the shitter. Well i hope that something can be done with the layers controls in the future. For now i have given up trying to create something with FGU like this again. Better to stick with my own drawings in the future insted.
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