Thread: Announcing the FG Forge
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July 20th, 2021, 14:07 #31My extensions for 3.5e and Pathfinder
Bug reports please here
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July 20th, 2021, 14:13 #32Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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July 20th, 2021, 14:23 #33
To that end, it would be useful as a purchaser to know ahead of time whether or not something you hoped to purchase is Vaulted or not, so that might be good info for FG to automatically add to the store page. Just as an example, I've been wanting to use a 2E extension similar to your token containers one for 5E. Been debating for a long time between writing my own or just buying yours and then modifying it as needed for 2E. It'd be a bummer to buy it only to find out afterwards it's vaulted and uneditable. (Note: Just using that as an example, I have this same thought process with a ton of other paid extensions by other authors too!)
Click here for my Forge Page
Forum threads for 2E Extensions: Player's Option Crits, Additional 2E Automation, and Hackmaster-style House Rules
Forum threads for 2E Modules: OSRIC for 2E
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July 20th, 2021, 14:45 #34
Good point about the search bar. I was thinking a link directly on the extension you're looking at that takes you to the Author's profile though. I don't have anything in my inventory right now so didn't know there was a link on there... I've just been looking at the page where you're trying to decide to buy, and there's no link from there. Is there a way to get there BEFORE you buy something from them?
Last edited by Sterno; July 20th, 2021 at 14:49.
Click here for my Forge Page
Forum threads for 2E Extensions: Player's Option Crits, Additional 2E Automation, and Hackmaster-style House Rules
Forum threads for 2E Modules: OSRIC for 2E
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July 20th, 2021, 15:02 #35
Not in an intuitive way, I think, the supposed way is using the search bar probably; only indirectly for example, using such links: https://forge.fantasygrounds.com/crafter/2/view-profile
That is a link to my profile, change the "2" to any other number and you get other authors. But this is of course not really suitable if you search for a specific authorMy extensions for 3.5e and Pathfinder
Bug reports please here
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July 20th, 2021, 15:21 #36
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July 20th, 2021, 15:26 #37
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July 20th, 2021, 15:27 #38
I pretty much state up front in my code - even the paid DMsG stuff - that anyone can look at how I did stuff and do the same things if they need to (including cut/paste) - or just modify them. I tend to just make up stuff I want for me anyway and have no idea if anyone else has done things like it before. I find its actually an advantage not knowing what other people have done so your not 'boxed in' or 'limited' in what you think can be done.
For sure I learned all my coding of extensions from scanning 5e/coreRPG code and the death indicators code I inherited and manage for free. I have no problems with anyone else using anything I've done in the same way (paid or free) and never intend to ever "vault" anything for that reason.Free(Forums/Forge) Extension(FGU 5E):
Paid (Forge) Extension(FGU 5E):
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July 20th, 2021, 15:32 #39
This is by design. Good security should start off less permissive. The crafter can edit it and make it open content, but you can't otherwise put the cat back into the bag if you messed up the other way. You can change it back to Vault, but meanwhile it is already out there for people who downloaded it when it was outside the vault. For that reason, the default option being Vault is best. It secures people's Intellectual Property until they specifically choose not to.
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July 20th, 2021, 15:38 #40
I 100% agree. Somehow though crafters have to be made aware what it does. I had to ask - as I had no idea when I first put my free stuff out there and your tester told me they did not see anything in the extensions or modules delivery directories. Had to research it myself to find out why that was.
Free(Forums/Forge) Extension(FGU 5E):
Paid (Forge) Extension(FGU 5E):
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