Thread: Exhaustion and NPCs
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July 19th, 2021, 17:00 #1
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Exhaustion and NPCs
So, I know there is an exhaustion effect you can apply, but is there any parsable text you can write for NPCs for it? To have them be able to apply it in the same way as "knocked prone" or "is stunned".
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July 19th, 2021, 17:27 #2
I believe the answer is no. A quick look at the wiki says this;
The parser will recognise all of the standard conditions listed in the PHB at appendix A except for exhaustion.
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July 19th, 2021, 17:32 #3
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July 19th, 2021, 17:49 #4
That page I linked has the phrases that can be parsed for actions/effects. See the sub-section on NPC Actions.
Problems? See; How to Report Issues, Bugs & Problems
On Licensing & Distributing Community Content
Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
Note, I am not a SmiteWorks employee or representative, I'm just a user like you.
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July 22nd, 2021, 17:09 #5
If you get my Exhausted extension in the forge you can write in the npc sheet the target is exhaustion and it will parse and act like all the other conditions
Last edited by rhagelstrom; July 22nd, 2021 at 17:23.
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