Thread: Vehicles and Combat Tracker
-
July 16th, 2021, 23:16 #1
- Join Date
- Jun 2016
- Posts
- 51
Vehicles and Combat Tracker
I'm running a space campaign and am dealing with some starship combat. However Vehicles can't be placed on the combat tracker so I can't run it that way.
I've created a series of NPC's that are spaceships, which combined with graphics I've created works well enough; but the players can't interact with them because I can't assign NPC's to player control.
So,
I've had to create Characters that are ships. If I want multiple people to be able to interact with the "Ship" character, I have to create multiple "Ship" character copies for each player to take control.
Very cumbersome.
Am I missing something? Is there actually a way to build vehicles and have them operate on the combat tracker?
-
July 18th, 2021, 00:32 #2
- Join Date
- Apr 2010
- Location
- Australia
- Posts
- 897
Timezone: Australian EST (GMT +10).
Systems/Rulesets: GURPS 4th Edition.
Campaigns (Ultimate License Holder)
GURPS Traveller - The Empty Peace
GURPS Shadowrun - Power Plays
GURPS Banestorm - Dark Clouds Rising
-
July 20th, 2021, 12:30 #3
I did a pirate campaign last year and I'm going to do a space one next year so yeah, vehicles in the combat tracker is the feature that I'm hoping for the most! Fingers crossed
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks