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July 16th, 2021, 08:12 #1
- Join Date
- Apr 2016
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- Melbourne, Australia
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Player/Enemy Token Underlay Colours
Hi All,
Sorry if this has been answered, I tried a search and couldn't find anything.
Players/Enemies from the combat tracker have a green/red/yellow underlay colour when placed on a battlemap.
- Is there a way to not show these colours to the players and turn them off?
- If not native, is there an extension that does it?
The colours seem to have a mind of their own if they are on or not, and I think we would all prefer them not to show.
Ash
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July 16th, 2021, 08:24 #2
Lesser Deity
- Join Date
- Mar 2006
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- Arkansas
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- 7,398
1) No but if you set the character and NPC Token to 100% of the grid then you won't see the underlays.
2) Underlays are built into the base code. They typically show reach and/or monster size depending on the ruleset.
The PC's are green by default and the monsters are red by default. The monster settings can be overridden when an encounter is created.
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July 16th, 2021, 08:32 #3
- Join Date
- Apr 2016
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- Melbourne, Australia
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- 34
Thanks for the reply!
I'm using top down tokens with a transparent background, so I can't change to 100%. I did see this in the demo D&D sample campaign, and that looked good if you are using Portrait tokens.
It's not a deal breaker by any means, just seems to lead to the underlays sometimes being there and sometimes not (for players). E.g. If a player token leaves the sight of another token, and then moves back to see it again, it doesn't have any of its Underlays or titles showing. Is this correct?
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July 16th, 2021, 13:32 #4
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- Apr 2020
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- Suffolk UK
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The underlay colours are not arbitrary, they indicate the disposition of an NPC towards the PCs; Green=friendly, Yellow=neutral, Red=hostile. They can be changed on the fly in the Combat Tracker to reflect changing attitudes but can't be switched off. If you don't want your PCs to be immediately aware of how a NPC is disposed towards them, set the NPC underlay to neutral, then to friendly or hostile as events unfold.
Alea iacta est
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July 16th, 2021, 16:38 #5
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July 16th, 2021, 17:42 #6
Supreme Deity
- Join Date
- Mar 2007
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- 20,559
There's a bug where token decorators don't re-display after a player moves a PC token out of line of sight with other tokens they do not own; then back into line of sight. The GM can slightly move the token to force a re-display; but it's one of the issues we are working on.
Regards,
JPG
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