Thread: MGT2 v1.2.5
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August 1st, 2021, 12:02 #31
- Join Date
- Jan 2021
- Posts
- 13
Hey MBM, can’t wait for this update. Thanks for all the hard work!
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August 1st, 2021, 13:15 #32
Hi All,
Going to look at a few recently reported bugs and stuff but the development work is done for this version.
Augments. When you equip/add an augment, the Equipment Field on the Players Main Tab gets updated, so you'll see if you add 'Endurance Augmentation (TL 12)' a '2' appear in that field. This is added to the Base Characteristic, and the Modifier, to give you a total. The DM is then calculated from this new total. You will then need to go into the Actions Tab and adjust the Characteristic Value based on the new augmentation.
I'll get the bugs fixed today and this will be sent later, it should arrive on the 10th.
Cheers,
MBMRuleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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August 10th, 2021, 22:48 #33
Hi Folks,
Just pushed a hotfix tonight.
- [Fixed] Party Sheet PC Ship Cargo now 'works' when the record is added to the Party Sheet. The 'workaround' is to restart the campaign after the PC ship(s) have been added to the Party Sheet.
- [Added] Refined and Unrefined Fuels are now listed on the PC Ship Status Tab
Cheers,
MBMRuleset and much more content built for FGU.
Come join me on Twitter at: https://twitter.com/MadBeardMan to see what I'm up to!
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August 11th, 2021, 17:03 #34
- Join Date
- Aug 2012
- Posts
- 135
I assume Task Chains will be in 1.2.6?
Forget it I found teh answer.Last edited by cdjensen99; August 11th, 2021 at 17:06.
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