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June 4th, 2021, 19:28 #21
I welcome this change, because now I have to worry for one program while doing layout. And I am sad, because /reload will take five times longer
The past is a rudder to guide us, not an anchor to hold us back.
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June 4th, 2021, 19:56 #22
DLC moves over automatically. Each DLC now has two parent app IDs within Steam, so they show up under FGU once you have FGU.
The upgrades on Steam are Complete the Set Bundles. It should recognize your previous purchase and grant you the 50% discount on the items you still have to purchase.
FG Classic - Standard Upgrade Bundle
FG Classic - Ultimate Upgrade Bundle
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June 4th, 2021, 20:14 #23
- Join Date
- Feb 2017
- Posts
- 618
I figured this would happen and don't really have an issue with this being the direction Smiteworks is going. My concern is that there's only be a 20 day notice but such is life I guess...
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June 4th, 2021, 20:16 #24
Yeah, you are pushing a favored version of something...kind of the definition of deprecated????
to withdraw official support for or discourage the use of (something, such as a software product) in favor of a newer or better alternative
EDIT: I am not saying anything bad about this change...so don't get yer panties in a wadLast edited by deer_buster; June 4th, 2021 at 20:18.
aka Laendra
(Discord: Laendra#9660)
Ultimate license (FGC/FGU)
Current Timezone : Central (CDT) (GMT -5)
OP: 3317036507 / 2369539
My opinions are my own and represent no entity other than myself
I've suspended support for any extensions. It just isn't worth my time anymore to have to continually update them.
Smiteworks has a developer relations problem (perceived or real) that needs to be fixed.
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June 4th, 2021, 20:19 #25
Good news, for Smiteworks, the Community Developers that have to make 2 versions of everything and for the user base, because development can focus on just Fantasy Grounds Unity.
All win.Savage Rifts© on Fantasy Grounds Store
Ultimate Edition Fantasy Grounds - ONLY ON Linux
Twitch Channel
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June 4th, 2021, 20:39 #26
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June 4th, 2021, 20:41 #27
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June 4th, 2021, 20:46 #28
Thanks. I just happened to think about looking at the upgrade-via-Steam route... and I think I see how that would work now
-Lone Jedi
(Jason)
Savage Worlds Evangelist and Monkey of Coding
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June 4th, 2021, 20:48 #29
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June 4th, 2021, 22:35 #30
- Join Date
- May 2020
- Posts
- 72
Fully support this decision. As a software engineer, I understand the difficulties placed on small teams maintaining legacy projects. Being able to focus on FGU 100% is going to be huge in terms of productivity.
Just hoping you guys will fix that rendering scaled displays issue ;-)
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