Thread: Script Error in Launcher
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June 3rd, 2021, 21:58 #1
Script Error in Launcher
Did a search for this error and nothing came up. Noticed it last week, and still doing it today after an update.
Code:Script Error: [string "extensionlist"]:1: bad argument #1 to 'getRulesetVersion' (string expected, got nil)
Not sure if it's related, but I also notice the majority of my campaigns (most of them are DEV campaigns for the products I work on) no longer show up in the launcher, but the folders are still there.Last edited by Talyn; June 3rd, 2021 at 22:28.
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June 3rd, 2021, 22:06 #2
Hmm, You didn't change channels did you? (Live/Test/Dev) Do the campaign folders have content inside them? What about if you delete CoreRPG ruleset and re-update?
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June 3rd, 2021, 22:26 #3
My FGC has always been in the TEST channel for the past several years, no change there. All the campaign folders have all the content, they just don't show up -- including one I made last week and another I made today.
Just tried deleting CoreRPG and re-updating, and still getting that error.
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June 3rd, 2021, 23:51 #4
Lesser Deity
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You might want to double check you didn't go into Dev for the lighting.
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June 4th, 2021, 00:40 #5
This is the Classic (FGC) section, so no lighting to fool with
I also just checked read-write permissions in the /campaigns/ folder but that's also fine. The folder for the campaign I created last week is there, as is the one I created today, but neither of them (along with the majority of the rest) show up in the list to load back into.
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June 4th, 2021, 02:22 #6
Lesser Deity
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True, true on the FGC. I was flipping through the forums too fast. It really feels like there is some disconnect between the launcher and data folder. I take it you have pressed the "Settings" button in the launcher and verified the data directory is pointing at is the correct data directory.
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June 4th, 2021, 03:17 #7
Supreme Deity
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What version is being reported in the FGC launch screen?
Can you try deleting the launcher.pak in the FG app folder; run a new Check for Updates; and see if it still happens?
Regards,
JPG
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June 6th, 2021, 03:39 #8
SOLVED!
I had a campaign for a community ruleset, which I had deleted. Apparently the launcher freaked out because it saw the campaign but no corresponding ruleset so it just stopped reading the rest? Or something? Anyway, I found and deleted the offending campaign and everything is back to normal.
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