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  1. #1

    WOIN - the ruleset and the extensions - an explanation and some questions

    Hi,

    I've seen a request recently to break out the ruleset from the NEW 'book', so I thought I'd explain things.

    WOIN is the ruleset
    NEW is an extension

    Now when buying NEW you have to get WOIN, as the rules are part of the books they need to be coupled.

    Now you can't buy WOIN as a standalone product here at FG or at EN Publishing, so I don't see the need for it to be sold as it's own thing. Sorry.

    However, someone was working on OLD and have stepped away from doing it, so it's back in Hiatus. The ruleset supports OLD which (you can turn off the NEW extension to see it), but it does require work to fit in with the magic system.

    So what kind of interest is there in OLD, or NOW? Please don't ask about 2000AD/Judge Dredd/Strontium Dog, I doubt their digital licenses are available.

    Cheers,
    MBM
    Last edited by MadBeardMan; June 1st, 2021 at 10:52.
    Rulesets - Mongoose Traveller 2E & (1e)
    Now on my list, continue building the RQ ruleset

  2. #2

    Join Date
    Mar 2014
    Location
    Staffordshire, UK
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    271
    What attracted me to the WOIN ruleset is the ability to have characters from OLD / NOW / NEW in the same campaign, jumping genre's. Think the Piers Antony Adept series ( https://en.wikipedia.org/wiki/Apprentice_Adept ).

    So 100% YES from me for all 3 if possible. It would be good if we can Magic, Psionics, Chi all on the same character sheet at the same time as well, or atleast have the character to be able to toggle the type rather than have that in the options settings.
    Ultimate License
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    But most of us just dream about the things we'd like to be."
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    Currently DM'ing
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  3. #3

    Join Date
    Nov 2012
    Location
    East Tennessee
    Posts
    30
    NOW is something I would like to see, as there are many possibilities for creativity in the genre. With the open structure of WOIN, it gives GM's quite a bit of leeway in making adventures and the like. OLD, in my opinion, has too many other systems to compare it too, but hey bring it on, if it helps to get NEW done right!!

  4. #4

    Join Date
    Mar 2014
    Location
    Staffordshire, UK
    Posts
    271
    Priority wise - I would say fix the basic automation (i.e. the damage type & attack type vs defense) and then OLD....
    Ultimate License
    UK Time Zone (GMT/BST)
    DM'ing since 1977 (Basic D&D)
    Currently Playing:
    Storm King's Thunder 5E Campaign
    Tales from the Yawning Portal 5E Campaign
    Rise of the Runelords Pathfinder 1e
    "Some are born to move the world, to live their fantasies
    But most of us just dream about the things we'd like to be."
    Rush - Losing It

    Currently DM'ing
    Princes of the Apocalypse 5E Campaign
    Waterdeep: Mad Mage 5E Campaign
    Ghosts of Saltmarsh 5E Campaign
    The Blight 5E Campaign

  5. #5
    Yeah I'd love to see NOW, OLD is cool, but NOW would be much more fun.

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