Thread: Better Combat Effects
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January 14th, 2022, 17:46 #351
- Join Date
- Feb 2016
- Location
- Wisconsin
- Posts
- 51
Screenshot 2022-01-14 114217.png
Still having an issue with the add-on causing weird bonus calculations. I'm using the 2.27 update as you can see in the screenshot, and I'm on the latest version of FGU. BCE is the only extension I have enabled.
The image shows a character with proficiency bonus of 6 and charisma bonus of 3 with a DC of 26 that should only be 17 for their Hold Person save.
Thanks for all of your work
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January 14th, 2022, 20:55 #352
- Join Date
- Jan 2020
- Posts
- 280
I can second the findings from Nebs with a 5E campaign and no other extensions besides BCE 2.27. It appears to be related to proficiency. Here's a level 1 character with a Save DC of 18, when it should be 15.
bce1.jpg
Removing proficiency from the Save DC reduces by 4, instead of 2:
bce2.jpg
And with BCE disabled, no other extensions, to show what is expected:
bce3.jpg
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January 14th, 2022, 21:49 #353
Version Update 2.28
Fixed - 5E - Fix for bonehead screwup accounting for bonuses from power group settings
Fixed - 5E - BCE Tags that are associated with an attack action are now compatible with Advance Effects extension's Action Only
Somehow I ended up calling the eval function twice! Sorry for the inconvenience
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January 15th, 2022, 01:36 #354
- Join Date
- Jun 2017
- Posts
- 161
I have no idea what the conflict is, but when BCE is on I'm getting an issue when I roll tables, where the following error occurs and nothing rolls:
"Script execution error: [string "scripts/manager_effect_bce5E.lua"]:112:attempt to index local 'rActor' (a nil value)"
I'm trying to figure out in a test campaign what other extensions are interacting to cause it because it's not BCE on its own. Since it calls out "BCE" in the error line I figured I'd drop it here just in case something was obvious that I don't have the knowledge to notice. This error has only been happening as of today.
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January 15th, 2022, 01:58 #355
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January 15th, 2022, 02:05 #356
- Join Date
- Jun 2017
- Posts
- 161
Fixed! Thank you!
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January 15th, 2022, 15:10 #357
I have an issues with SAVEONDMG. it seems not work. (Only BCE on)
UTC +2
Italian DM
Italian/English Player
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January 15th, 2022, 22:29 #358
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January 16th, 2022, 14:42 #359
- Join Date
- Dec 2015
- Posts
- 7
I'm having an issue where my NPC is not adding it's Con save bonus on a SAVES role.
Setup:
1. NPC has a +2 to constitution, and is proficient in constitution saving throws for a total of a +6. (Used an aboleth to test)
2. Applied the following effect to the NPC--> Searing Smite (C); SAVES: CON [SDC] (R); SAVEDMG: 1d6 fire
3. Once applied, [SDC] resolves to 15
At the start of the NPC's turn, FG roles the saving throw, but it only roles a d20 and does not include the +6 in the saving throw role.
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January 16th, 2022, 17:02 #360
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