STAR TREK 2d20
  1. #1

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    1,077

    Release Updates for May 25th, 2021

    Please remember not to update right before a game starts.

    In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

    Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.

    The following products have been updated:

    Pathfinder 2 RPG - Pathfinder Lost Omens Character Guide (Pathfinder 2.0)
    • [Fixed] Minor data bug fixes.
    • [Added] Source reference to player module.


    Pathfinder 2 RPG - Pathfinder Advanced Player's Guide (Pathfinder 2.0)
    • [Updated] Changed existing automation to Release 18 format.
    • [Added] Class kits.
    • [Added] Some release 18 automation examples.


    Pathfinder 2 RPG - Core Rules (Pathfinder 2.0)
    • [Updated] Some example release 18 automation. Printing 2 errata to end of chapter 7.


    Pathfinder 2 RPG Ruleset (Pathfinder 2.0)


    D&D Classics: Monstrous Manual (2E) (D&D Classics - AD&D 1E/2E)
    • [Added] Rat, Common


    2E Ruleset (2E Compatible)
    • [Updated] Campaign Options lighting Presets
    • [Updated] Various spell lighting effects corrected for system changes
    • [Updated] Infravision vision graphic intensity increased


    D&D Storm King's Thunder (D&D fifth edition)
    • [Updated] Some lighting issues


    D&D Waterdeep: Dragon Heist (D&D fifth edition)
    • [Added] Lighting in Module maps and in Zacchaeus' Map Pack
    • [Fixed] Text running together


    Starfinder RPG - Dawn of Flame AP 1: Fire Starters (Starfinder)
    • [Fixed] Bad characters in module


    Pathfinder 2 RPG - Pathfinder Adventure Path #163: Ruins of Gauntlight (Abomination Vaults 1 of 3) (Pathfinder 2.0)
    • [Updated] Added Locked Condition to Appropriate Doors
    • [Fixed] Image link for Augrael in Story


    D&D Classics: Faiths & Avatars (2E) (D&D Classics - AD&D 1E/2E)
    • [Fixed] Typos in Extended Spell Progression Tables


    Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)
    • [Fixed] Incorrect off hand attack die for halfling class.


    Starfinder RPG - The Threefold Conspiracy AP 4: The Hollow Cabal (Starfinder)
    • [Updated] NPCTYPE tag for vehicles


    Starfinder RPG - The Threefold Conspiracy AP 3: Deceivers' Moon (Starfinder)
    • [Updated] Starship Items for SOM update
    • [Updated] NPCTYPE tag for vehicles


    Starfinder RPG - The Threefold Conspiracy AP 2: Flight of the Sleepers (Starfinder)
    • [Updated] Starship Items for SOM update


    Starfinder RPG - Dawn of Flame AP 5: Solar Strike (Starfinder)
    • [Updated] NPCTYPE tag for vehicles
    • [Updated] Starship Items for SOM update


    Starfinder RPG - Dawn of Flame AP 3: Sun Divers (Starfinder)
    • [Updated] PC Ship to SOM update
    • [Updated] NPCTYPE tag for vehicles


    Starfinder RPG - Dawn of Flame AP 2: Soldiers of Brass (Starfinder)
    • [Updated] NPCTYPE tag for vehicles


    Starfinder RPG - Attack of the Swarm! AP 6: The God-Host Ascends (Starfinder)
    • [Updated] NPCTYPE tag for vehicles


    Starfinder RPG -Attack of the Swarm AP 4: The Forever Reliquary (Starfinder)
    • [Updated] Starship Items for SOM update


    Starfinder RPG - Attack of the Swarm AP 2: The Last Refuge (Starfinder)
    • [Updated] Starship Items For SOM update


    Starfinder RPG - Attack of the Swarm AP 1: Fate of the Fifth (Starfinder)
    • [Updated] PC Starship to SOM update


    Starfinder RPG - Alien Archive (Starfinder)
    • [Added] Slime Patch System


    Starfinder RPG - Core Rules (Starfinder)
    • [Fixed] Class builds (linking)


    Pathfinder RPG - Carrion Crown AP 2: Trial of the Beast (Pathfinder RPG and D&D 3.5/ OGL)
    • [Fixed] Removed bad symbols and replaced with appropriate ones
    • [Updated] Created LOS occluders
    • [Updated] Modified Library title to be consistent with other adventures
    • [Updated] Modified Reference Manual images to use the newer method of linking


    Pathfinder 2 RPG - Bestiary 3 (Pathfinder 2.0)
    • [Updated] Ready for Review/Release


    D&D Classics: Player's Handbook (2E) (D&D Classics - AD&D 1E/2E)
    • [Updated] Spell lighting effects updated for system changes
    • [Fixed] Continual light spell's LIGHT effect


    D&D Classics: B11 King's Festival (Basic) (D&D Classics - AD&D 1E/2E)
    • [Fixed] Corrected AC of several NPCs. Fixed weapon damage for Bugbear
    • [Updated] Added SAVE:1 and AC:1 effect to Ring of Protection +1
    • [Fixed] Fixed several minor typos
    • [Added] Two links were added for the overview Map and player handout in the story when they are referenced
    Support:
    https://support.fantasygrounds.com/
    Have a suggestion for a feature? Go here https://fgapp.idea.informer.com

  2. #2
    Starfinder RPG (Ruleset)
    • [Added] Factoring of External Expansion Bays
    • [Fixed] Carrying capacity doesn't factor in STR mod.
    • [Fixed] The PS displays Abilitiy scores without mod but Ability score modifiers with.
    • [Fixed] Solid dark boxes on skill tab in FGC
    • [Fixed] Skill points not updating correctly
    • [Fixed] Resolve points not updating correctly
    • [Added] XP current and total onto Notes tab
    • [Added] Adjusted readonly on current expansion bays.
    • [Fixed] Too Heavy negative modifier was not updating when having proper strength


    Starfinder Starship Operations Manual (SFRPG)
    • [Fixed] Ship items that had plural Other Systems to singular
    • [Fixed] Changed subtype for External Expansion Bays to Other System


    Mutants and Masterminds 3E (Ruleset)
    • [Fixed] Vulnerable should only affect active defenses
    Last edited by superteddy57; May 25th, 2021 at 22:36.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  3. #3

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    1,077
    Hotfixes

    Pathfinder 2 RPG Ruleset (Pathfinder 2.0)
    • [Fixed] Issue with GM adding class kit via chargen tracker step 4.
    • [Fixed] Issue with player not being able to process weapon add automation.
    • [Fixed] GM issues adding class kit via step 4 of chargen tracker.
    • [Updated] Rewrote save results to be stored in a public database structure. Fixes PC save result issues.
    • [Updated] PC item wealth fields set read only.
    • [Updated] SP related chat messages changed to FOCUS POINT/S.


    Amethyst: Quintessence (5E Compatible)
    • [Fixed] Updated to fix loading issues


    Apex (5E Compatible)
    • [Fixed] Updated to fix loading issues


    Pathfinder RPG - Rise of the Runelords Anniversary Edition (Pathfinder RPG and D&D 3.5/ OGL)
    • [Fixed] Some NPCs missing the "+" sign in front of CMB number preventing CMBs from rolling correctly.
    Last edited by lokiare; May 27th, 2021 at 14:43.
    Support:
    https://support.fantasygrounds.com/
    Have a suggestion for a feature? Go here https://fgapp.idea.informer.com

  4. #4
    Hotfixes

    Starfinder (Ruleset)
    • [Fixed] Starship Items had plural Other Systems instead of singular as an option
    • [Fixed] Ship combat tracker would throw error related to missing function and would cause ship combat to not work.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

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