-
May 15th, 2021, 16:13 #1
- Join Date
- Mar 2020
- Posts
- 2
Player Vision not excluding unseen enemies with "Target enemy units" button
Hello everyone,
I don't know if it has already been posted but I have noticed some issues with tokens and vision in version 4.1. These issues are related to NPCs' tokens set visible in Combat Tracker and PCs' darkvision in dark maps and are probably quickly fixable if this behavior is unintended.
- With tokens locked, when a player tries to move to a spot, he/she is able to see enemies before the movement is actually approved, revealing information beforehand.
- If a player presses the button "Target enemy units" his/her character will target all enemies set visible in the Combat Tracker even though their PC can't see them. This is also true for "Target allies" button and reveals all the hidden characters' position with targeting arrows.
I hope I made myself clear and thank you for your awesome job.
-
May 15th, 2021, 16:34 #2
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,558
The Target Enemies button is to target all enemies, as it has always done.
We may look at handling targeting only visible allies/enemies in the future; but we JUST released the new feature for lighting/vision and have our hands full. You can add to the wish list in my sig.
Regards,
JPGLast edited by Moon Wizard; May 17th, 2021 at 02:27.
-
May 16th, 2021, 09:59 #3
- Join Date
- Mar 2020
- Posts
- 2
Thank you for your answer, I will write there then
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks