Thread: Wild Magic Auto Roll (DnD 5E)
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August 30th, 2021, 16:35 #21
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September 6th, 2021, 11:15 #22
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- Oct 2020
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Hey could you adapt this so when a nat 1 was rolled on a skill check, attack or ability check that a table was auto rolled?
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January 24th, 2022, 13:44 #23
There seems to be a conflict with Kit'N'Kaboodle. When I use the mini button to heal it throws an error.
Last edited by nephranka; January 24th, 2022 at 16:02.
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January 25th, 2022, 19:57 #24
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January 25th, 2022, 21:09 #25
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January 25th, 2022, 22:45 #26
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January 25th, 2022, 23:18 #27
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January 27th, 2022, 18:59 #28
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Fixed, and newer version uploaded. It was because this "spell" didnt really have a level, which makes sense since its a potion. However the same may happen for spells from items that in fact should trigger a surge (https://rpg.stackexchange.com/questi...ld-magic-surge). If that were to happen the Kittywhatever extension has to fix it. They have to properly attach the spells level to the button.
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January 27th, 2022, 20:40 #29
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January 27th, 2022, 21:08 #30
I do note that only using the "cast" button activates WMS and the ATK/SAVE buttons do not nor does any "effect" button. Maybe this is working as intended but it would exclude spells like magic missile?
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