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  1. #11
    Hi, i have the following MOD install, and would like to know how to make it work with your extension?

    https://www.dmsguild.com/product/335...antasy-Grounds

    and add the DC check?

    surge.png

    Please let me know.
    Last edited by plap3014; June 27th, 2021 at 22:54.

  2. #12
    Hi,

    i have load your extension and change the odds for 100, but when i click on a spell of level 1 or 2 it is not going on the table:wild magic.png

    i'm not sure what i'm doing wrong

  3. #13
    Quote Originally Posted by plap3014 View Post
    Hi, i have the following MOD install, and would like to know how to make it work with your extension?

    https://www.dmsguild.com/product/335...antasy-Grounds

    and add the DC check?

    surge.png

    Please let me know.
    It is possible to roll a DC check automatically, but not to add the level of the spell, since that is not known in FG for some reason.

    I could take a look at building a special version of the addon for this but it's definitely some custom work you're asking for

  4. #14
    Quote Originally Posted by jammaster View Post
    It is possible to roll a DC check automatically, but not to add the level of the spell, since that is not known in FG for some reason.

    I could take a look at building a special version of the addon for this but it's definitely some custom work you're asking for
    Thanks for your reply

  5. #15
    Quote Originally Posted by plap3014 View Post
    Hi,

    i have load your extension and change the odds for 100, but when i click on a spell of level 1 or 2 it is not going on the table:wild magic.png

    i'm not sure what i'm doing wrong
    You don't need to change anything if you want 100%, the extension comes shipped with those odds. I'm not sure why your spell isn't triggering it though. Those seem like normal spells. How are you casting them?

  6. #16
    click on the dice beside the spell:

    spell.png

  7. #17
    Does it show in the chat that it is rolling? if it is hidden then that explains why it appears to not be working for me

  8. #18
    hi, no is not appear, and in the table show result is on

  9. #19

    Join Date
    Dec 2016
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    540
    Good Day JamMaster
    Love the idea of this extension. I have a player with a Wild Magic Sorcerer and we decided he will roll any time a level one or higher spell is cast (Much like your campaign). We also decided there was not enough randomness during play (We have only had 2-3 surges so far and the characters are 5th level) so we decided to increase the odds. Now he will surge on a 1, 7, 14, or 20.

    When a levelled spell is cast it rolls and outputs the d20 roll in the chat window with [WILD MAGIC]. I was assuming that if it landed on the appropriate number it would roll on the table.

    Is there a way to link the roll to a table directly? (I do have Tasha's open and there is a table named Wild Magic there, but it does not call it up).

    Thanks

  10. #20
    Quote Originally Posted by Bonkon View Post
    Good Day JamMaster
    Love the idea of this extension. I have a player with a Wild Magic Sorcerer and we decided he will roll any time a level one or higher spell is cast (Much like your campaign). We also decided there was not enough randomness during play (We have only had 2-3 surges so far and the characters are 5th level) so we decided to increase the odds. Now he will surge on a 1, 7, 14, or 20.

    When a levelled spell is cast it rolls and outputs the d20 roll in the chat window with [WILD MAGIC]. I was assuming that if it landed on the appropriate number it would roll on the table.

    Is there a way to link the roll to a table directly? (I do have Tasha's open and there is a table named Wild Magic there, but it does not call it up).

    Thanks
    Hi!
    There is a way to do this, however i chose not to because of how different every single group handles the surges. In our group i check boxes every time i don't trigger it, making it more probable every time. Some groups trigger it on 1 and 20. You trigger it on some other numbers. I wanted the extension to solve the problem of forgetting to roll it, without forcing how and when the wild table is rolled. I may consider doing it if there are enough people that want it.

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