Thread: Issues with Effects
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May 1st, 2021, 18:18 #1
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Issues with Effects
SW Version v5.2.17 (I have reported similar for earlier 5.2 versions)
FGU 4.0.10 (Ultimate. if that matters, but similar has happened under earlier versions).
I have been having issues with applying effects groups and targeted individuals. I noticed that this has expanded to spell effects as well.
Issue 1 - Hitting the button for an Effect applies it to a random (well, at least not the intended target) if the individual is in a group. I have reported it before. If I have a group of 5 NPCs and its one of their turn (they have the little flag thing on them), hitting an effect button applies it to some other NPC in the group.
https://www.fantasygrounds.com/forum...ht=#post585697
Issue 2 - This is newer to me - in the past if a caster picked a number of targets, you could hit the Effect button in the Power description and it would apply it to all the targets. This seems to have broken. It will apply it to the caster and some of the targeted. I thought it might be the same group issue (and in a group, one time it did apply it to the same guy multiple times in the chat). But the attached example the priest has targets both in a group and outside a group. It applied it to himself and one other in the group multiple times.
I have had these issues across multiple campaigns with different extensions and no extensions. This happens both with and without players connected.
Regards
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May 2nd, 2021, 11:21 #2
I have never experienced either of those situations, but ONLY because I have never done it that way!
I have always manually applied effects, I am not sure if what you found worked was intended or not!
If it was supposed to work that way, why did Ikael never show me thatMy players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically
Yours are still on combat round 6
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May 2nd, 2021, 15:46 #3
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Much like everything in FG, there are three ways to do everything
1. The blunt force way
2. A more elegant way
3. "Holy S%^( that is cool, why did I not know this?" way
But I recall threads about them, especially the one where you could drag an effect to the quick bar and use it on your PC/NPC when its their turn by just hitting the quick bar button. Handy for wild-attacking barbarians. I can confirm these approaches have worked under various versions FGU, but not recently.
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May 2nd, 2021, 22:54 #4
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We saw all these same bugs in our last game on Thursday. I (as GM) wound up doing all the effects because it was so bad. I'm guessing changes to effects have been deployed ahead of the big lighting update.
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