Thread: Fix Wrong Spell Effects
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April 29th, 2021, 03:20 #1
- Join Date
- May 2017
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Fix Wrong Spell Effects
I'm not sure if this is new or it's always been like this, but I noticed in my game that the spell effects for the spells "Chill Touch" and "Frostbite" for 5e are wrong. Frostbite should have an effect which says "[TRGT]; GRANTDISATK; [SELF]", but it does not, and instead the "Chill Touch" spell has this effect along with it's regular effect "Note: Can't regain hit points". I am able to add an effect to Frostbite, but can't figure out how to fix the Chill Touch spell. Reloading the spells does not fix this. Any help? Is this something I screwed up and can fix? Or is this something wrong in the game coding? I'm loading these from the 5e Player's Handbook and the Elemental Evil Player's Companion for what it's worth.
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April 29th, 2021, 09:15 #2
Not every spell is automated. FG uses an internal parser which tries to interpret the words in the spell and create effects from those. It's not 100% foolproof and some wording just isn't picked up at all. In some cases effects have been 'hard coded' into the spells - but only for those in the PHB I believe - hence the reason why you're not seeing it in the Elemental Evil spells.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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