Thread: Aura Effects for Pathfinder/3.5E
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June 29th, 2021, 21:43 #51
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June 29th, 2021, 22:07 #52bmos' extensions
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July 1st, 2021, 20:14 #53
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There is some similar extension for PFRPG2?
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July 1st, 2021, 21:37 #54bmos' extensions
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July 2nd, 2021, 21:58 #55
Disabling it works well.
As I looked through more things that have auras I am seeing more of the edge cases you alluded to. As you said different auras have different rules around when and how often a save is needed. I also found some where the aura is nullified if the aura owner is hit by someone affected by the aura (Archon Hound - Aura of Menace).
Overall I think you are completely right. Too many edge cases to code this for automatic saves.
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July 2nd, 2021, 23:15 #56
Had time to implement that this morning. See v1.4.
Last edited by bmos; July 3rd, 2021 at 00:46.
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