Thread: Duplicate effects confuse us
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April 19th, 2021, 14:07 #1
- Join Date
- Aug 2019
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- 2,025
Duplicate effects confuse us
Hello.
Why does the chat-window list defensive effects for both the attacker as penalty and for the target as bonus? Here is an example using (standard) cover:
Code:[ATTACK (M)] +1 Returning Striking Starknife [MOD:DEX] [COVER -2] [Agile] [ATTACK (M)] +1 Returning Striking Starknife [MOD:DEX] [COVER -2] [Agile] [26] -> [at Trap] [DEF EFFECTS +2] [HIT]
The current implementation is confusing to my players and not does not reflect what is really happening.Last edited by Weissrolf; April 19th, 2021 at 16:11.
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May 17th, 2021, 22:10 #2
- Join Date
- Aug 2019
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- 2,025
Any thoughts on this? Why is the same effect listed twice (on both sides) even when it is only applied once? Or is this coming from an extension?
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