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April 18th, 2021, 00:32 #1
BUG? Window List <createonempty /> not working in FGU
I have a window list that works as expected in FGC with <createonempty /> but does not seem to be working in FGU.
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I'm so bassic
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April 18th, 2021, 01:44 #2
Supreme Deity
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https://fantasygroundsunity.atlassia...260/windowlist
"createonempty" is supposed to only works with database-linked window lists. Does your window list have a datasource?
Regards,
JPG
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April 18th, 2021, 01:56 #3
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April 18th, 2021, 02:06 #4
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I don't see anything specific in the code that would prevent it; unless the node is not able to be modified by that client (i.e. GM/player client on static, read-only nodes; or player client on un-owned nodes).
Regards,
JPG
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April 18th, 2021, 02:43 #5
Here's a quick and dirty CoreRPG extension. It's just a character sheet with a window list on it.
In FGC, it creates a list entry when a new character is created.
In FGU, the list remains blank (on both GM- and client-created characters).
Items can be created/deleted with right-click in both without issue.--
I'm so bassic
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April 19th, 2021, 21:14 #6
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Thanks for the simple example. I verified, and found the issue. It should be addressed in the next beta build. The beta is currently still limited to the Test channel until we get to release viability.
Regards,
JPG
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