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April 8th, 2021, 13:03 #11
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April 8th, 2021, 17:17 #12
CC at it's core was developed from a CAD program, which is why it feels very technical.
Paul Grosse
PCGen BoD
PR Silverback
Autobackup Batch file, Always ALWAYS backup your data. Remember to follow the 3-2-1 rule!
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April 8th, 2021, 19:47 #13
Lesser Deity
- Join Date
- Mar 2006
- Location
- Arkansas
- Posts
- 7,395
Yes, it's vector base allows you to do a lot of neat things, but it's not like most paint programs. My biggest problem with CC is it feels like work, but I was a level designer for a few years.
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May 22nd, 2021, 17:17 #14
Mostly use Dungeon Painter Studio, just don't have enough free time to learn anything else or work on my own assets. Just Buy assets or Google-Fu what you are looking for upload and place.
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May 22nd, 2021, 17:49 #15
Lesser Deity
- Join Date
- Mar 2006
- Location
- Arkansas
- Posts
- 7,395
I'd recommend Dungeondraft to you if you primarily use Dungeon Painter Studio because of time. It's faster and easier to use than Dungeon Painter Studio since walls are auto-generated when you "paint" the floor and - it will generate random maps if you are in a real hurry.
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