STAR TREK 2d20
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  1. #321
    I bought that package on your website, but after downloading it the files are shown to me as MOD files and not EXT. What do I do with them? they do not belong to the extension folder I guess?

  2. #322
    You need to put them in your module folder and then enable them via the module window in game.

  3. #323
    ah, thank you. Is there a video that explains how it actually works? I find the items under spells, but I can not do anything with them

  4. #324
    Quote Originally Posted by GrumpyGramp View Post
    ah, thank you. Is there a video that explains how it actually works? I find the items under spells, but I can not do anything with them
    The video on page one is how you use the data.
    Free(Forums/Forge) Extension(FGU 5E):
    Paid (Forge) Extension(FGU 5E):

  5. #325
    Quote Originally Posted by GrumpyGramp View Post
    ah, thank you. Is there a video that explains how it actually works? I find the items under spells, but I can not do anything with them
    Found the video? Spell Powers should be added to the actions tab to work with. If you want it automated, you'll need equipped effects extension from the FG Forge.
    Fantasy Grounds Converter for Grim Press
    My projects:

  6. #326
    Hi @Aridhro,
    You mentioned that the Monsters of the Multiverse module is still a work in progress, do you have any estimate of how long (roughly) it will be before the release?

  7. #327
    Quote Originally Posted by Lo Zeno View Post
    Hi @Aridhro,
    You mentioned that the Monsters of the Multiverse module is still a work in progress, do you have any estimate of how long (roughly) it will be before the release?
    I aim for the first half of July (have a little vacation end of June)
    My progress atm is:
    - All Race traits done
    - 100/250 NPCs done
    Lots of work, especially since I code it with FG and extension effects.
    But I'm getting there.
    Fantasy Grounds Converter for Grim Press
    My projects:

  8. #328
    Quote Originally Posted by Aridhro View Post
    I aim for the first half of July (have a little vacation end of June)
    My progress atm is:
    - All Race traits done
    - 100/250 NPCs done
    Lots of work, especially since I code it with FG and extension effects.
    But I'm getting there.
    That's way sooner than I expected! Thanks for the quick reply

  9. #329
    @Zacchaeus has recently created an excellent youtube video series on 5E Effects, which could help you make your own effects or understand the effects I created for the 5E Automatic Effects modules.
    https://www.youtube.com/playlist?lis...oRWP2KXD7VlsZ_
    Fantasy Grounds Converter for Grim Press
    My projects:

  10. #330
    Quote Originally Posted by Aridhro View Post
    I aim for the first half of July (have a little vacation end of June)
    My progress atm is:
    - All Race traits done
    - 100/250 NPCs done
    Lots of work, especially since I code it with FG and extension effects.
    But I'm getting there.
    Ok, I have to admit my aim was a little bit off, because of some unexpected conditions which granted me disadvantage on my ranged attack roll.
    I'll let you know asap if I'm able to hit a new target date.
    Fantasy Grounds Converter for Grim Press
    My projects:

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