Thread: CoreRPG Coins Weight
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March 4th, 2022, 19:53 #61
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I've been using the old 5e coin weight extension that's been around forever (now defunct after the last update). What I liked about it was the it added two boxes per coin, one was for carried and the other was for not carried. Does this extension allow for a way to account for the fact that most party members will keep some amount of coin on their person, but may "stash away" the bulk of heavy coins somewhere (pack animal, party headquarters, etc...). The players like to have those coins still accounted for on their sheets.
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March 4th, 2022, 20:17 #62bmos' extensions
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November 4th, 2022, 15:28 #63
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I have made edits to an older version of Coins Weight (1.8) to add a bank feature, similar to what eporrini describes. Instead of using an extra text field, you create extra items entirely with the word "bank" in it. The feature simply detects that string, and counts it as a separate total.
Technically, you can do this with the newish built-in coin weight feature, duplicate each coin denomination, add "bank" to their name, and set the weight to 0. The extension is still needed to count all the coins, I made it so the carried total shows in the inventory and the total amount shown in the notes for that inventory item.
If that sounds like a better way to provide that feature, I can work on integrating that into the latest version.
EX:
Screenshot 2022-11-04 103406.pngLast edited by skorski; November 4th, 2022 at 15:35.
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November 4th, 2022, 17:24 #64bmos' extensions
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November 5th, 2022, 18:20 #65
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November 5th, 2022, 20:44 #66bmos' extensions
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November 5th, 2022, 23:06 #67
I didn't make a video but I think this explains it
Untitled.png
If you want the 'banked' currencies grouped together you can just use names like "weightless pp", "weightless gp", etc to make them at the bottom of the list.bmos' extensions
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February 4th, 2023, 21:41 #68
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For PF2, could it be made to round down to the nearest tenth (e.g. 5.93 would round down to 5.9)? PF2's bulk rules only allow for whole number bulks (1, 2, 3, etc.) or light built (which is 1/10th of 1 bulk). Changing this to rounding down to the nearest 10th would make it easier for players to balance their bulk limits and prevent the Total Bulk field from overrunning the space. Thanks!
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February 4th, 2023, 21:49 #69bmos' extensions
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February 6th, 2023, 03:50 #70
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Screen Shot 02-05-23 at 09.49 PM.PNG
Sure! Any way PF2 can round down the Total bulk in this screenshot to 4.9?
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