-
March 25th, 2021, 11:58 #71
Thanks for taking part Moriarity. I'm not sure about the lighting of the lava. I think maybe you need a few more lights in there to make it a bit more even - see the attached for ideas. Maybe tone down the colour a bit from what I've done. But the idea would be to have a more even distribution of the lighting.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
-
March 25th, 2021, 12:09 #72If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
-
March 25th, 2021, 12:37 #73
MD 026: Sanctuary of Exsanguination, 5E
MD 026: Sanctuary of Exsanguination, 5E: *Map: Dungeon (Player)
Added ambient light.with mask.
Corrected entranceway LOS to allow PCs access to stairs leading into the sanctuary and added lights shining down the stairs on a separate layer.
Added torch lights to the portals, extending the middle layer lights to 60ft to allow dim light where there is an encounter with NPCs that have no dark vision ability
.xml saved as 026-player.xml so I assume this is that actual map name in the module rather than "Map: Dungeon (Player)" as shown in the story and map title.
-
March 25th, 2021, 12:40 #74If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
-
March 25th, 2021, 12:50 #75
-
March 25th, 2021, 12:51 #76If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
-
March 25th, 2021, 13:47 #77
Indeed. I'd agree that the Dell in the Depth's poses a few problems. I think what you've done is as viable a solution as any. It might be possible to play around with illusionary walls or toggleable walls for some of the areas but terrain is as good as anything else I think. I've updated the module.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
-
March 25th, 2021, 13:49 #78If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
-
March 25th, 2021, 13:58 #79If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
-
March 26th, 2021, 13:33 #80
Mini Dungeon #13: The Case of the Scrupulous Pawnbroker (5E)
The Case of the Scrupulous Pawnbroker - Dungeon Map (Player)
There are no original notes on lighting so I've assumed that there are double candle-holders on the wall sconces indicated. I've added a player starting area added outside the office with ambient daylight plus a torch (alpha to 160 to match daylight) shining into the office when the door is open. Flickering candle lights added throughout where wall sconces are indicated.- all modified bright:10, dim:20 to double-candle holders and all turned on as the thugs (in the encounter) have left them lit.
The original map probably needs updating to brighten up the unlit areas so 4.1 lighting works properly and to add more detail to show where the traps are - particularly room 5.
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks