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March 28th, 2021, 18:57 #101Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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March 29th, 2021, 01:54 #102
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- Mar 2018
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Is there a way to apply SAVERESULT automation to incapacitation effects when your level exceeds the spell/effect?
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March 29th, 2021, 07:08 #103
- Join Date
- Feb 2016
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- 576
Request
To have "Stunned: #" reduce in value each round the same as "Frightened: #" reduces.
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March 29th, 2021, 08:51 #104
Use SAVERESULT: +1 on a creature to increase the degree of success of all their saves by 1. This could be manually put on any creature that is more than twice the level of the spell with the incapacitation trait. I plan to automate this better in future (i.e. apply the effect if appropriate) but I don't plan to add it to release 18.
There's no way to currently reduce the result of a vs. DC check.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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March 29th, 2021, 08:54 #105
It's not just as simple as reducing the stunned level like frightened does. It reduces the number of actions that turn based on the number of actions available - so there needs to be a good way of indicating that (a chat message will probably be fine), it needs to interact appropriately with slowed and quickened; and also correctly work with minions (including summoned creatures). All possible, but not something I plan to code in release 18. I'll keep it in mind for a future release.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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March 29th, 2021, 12:51 #106
@lostsanityreturned - revisiting these:
Temporary HP are transient and I hadn't envisioned the automation making changes to transient database fields. And the case of temporary HP is a little more complex than just setting a field - the current value needs to be checked, etc.. What's the use case for this?
R18t7 will have this ability.Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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March 29th, 2021, 13:47 #107
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March 30th, 2021, 03:51 #108
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- Mar 2018
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"SAVERESULT: -1" seems to be working fine for me. Unless you're talking about something else with that last statement
Is there a creature level Operator for effects? I've had luck in automating spells like divine wrath and spiritual anamnesis by tossing an Effect like "IF:TYPE(LN,N,CN);SAVERESULT:+1" and "IF:TYPE(Fiend,Undead,Outsider,Celestial,Monitor,E xtraplanar); SAVERESULT: -1 critical-success;SAVERESULT: -1 failure" respectively
So if there was a creature level operator you could automate by adding a "IF:CR>___; SAVERESULT: +1" effect before casting
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March 30th, 2021, 15:56 #109
Release18t7 pushed to test.
Changed:
- Character effects list sort by name.
- width of "source" field in grouped lists widened to 250
- Added a spell casting proficiency field to the "spellclass" PC automation.
- Added [GM] to the NPC ability "Effect" functionality to set effect GM visible only in the combat tracker.
Fixed:
- Chargen feats not showing correctly in the grouped list view if more than one trait, and comma separated.
- Dynamic character effects variables not being used correctly during actions. Hopefully really fixed this time!
- Traits not getting passed correctly to PCROLL saves.
- Auto expiring effects (e.g. Frightened:1) wouldn't expire if there was another effect in the line with brackets.
Core Rules
- Fixed: spell damage actions showing 10 entries, even if empty.
- Second printing errata to the end of Chapter 3.Last edited by Trenloe; March 30th, 2021 at 15:58.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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March 30th, 2021, 16:01 #110Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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