DMsGuild
  1. #1

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    729

    Release Updates for March 9th, 2021

    Please remember not to update right before a game starts.

    In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

    Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.

    The following products have been updated:

    Legendary Clerics (Pathfinder RPG and D&D 3.5/ OGL)
    • [Fixed] Author line
    • [Fixed] Archetype class names to improve sort-ability


    Legendary Summoners (Pathfinder RPG and D&D 3.5/ OGL)
    • [Fixed] Fixing author line


    Legendary Villains: Evil Clerics (Pathfinder RPG and D&D 3.5/ OGL)
    • [Fixed] Fixing author entry


    Legendary Villains: Dark Druids (Pathfinder RPG and D&D 3.5/ OGL)
    • [Fixed] Author entry


    D&D Classics: Night Below: An Underdark Campaign (2E) (D&D Classics - AD&D 1E/2E)
    • [Updated] Corrected organization on Book 2: The Gnome Lands, some content was incorrectly ordered


    D&D Classics: Monstrous Manual (2E) (D&D Classics - AD&D 1E/2E)
    • [Updated] "type" flags for dragons to now list as "Dragon, Color Dragon". Allows for effect type callouts of specific dragon color.


    D&D Classics: Dungeon Masters Guide (2E) (D&D Classics - AD&D 1E/2E)
    • [Added] Giant slayer and Dragon slayer weapons (longsword)
    • [Updated] Ring of protection descriptions


    2E Ruleset (2E Compatible)
    • [Updated] Cleanup from 2021-02 CoreRPG update
    • [Updated] Removed old prof selection in actions->weapon section. Skills tab is where the option is set.
    • [Updated] Added "Shortcuts" to Menu option for drag/drop access to specific menus
    • [Fixed] Weapon proficiency application in certain situations would not apply immediately.
    • [Fixed] Distances on maps for FGU should now work correctly once again
    • [Fixed] DM CT view did not show status text for health.


    Pathfinder RPG - Iron Gods AP 6: The Divinity Drive (Pathfinder RPG and D&D 3.5/ OGL)
    • [Fixed] Robots' vulnerabilities and force fields not parsing correctly into combat tracker


    Pathfinder RPG - Iron Gods AP 5: Palace of Fallen Stars (Pathfinder RPG and D&D 3.5/ OGL)
    • [Fixed] Robots' vulnerabilities and force fields not parsing correctly into combat tracker


    Pathfinder RPG - Iron Gods AP 4: Valley of the Brain Collectors (Pathfinder RPG and D&D 3.5/ OGL)
    • [Fixed] Robots' vulnerabilities and force fields not parsing correctly into combat tracker


    Pathfinder RPG - Iron Gods AP 3: The Choking Tower (Pathfinder RPG and D&D 3.5/ OGL)
    • [Fixed] Robots' vulnerabilities and force fields not parsing correctly into combat tracker


    Pathfinder RPG - Iron Gods AP 2: Lords of Rust (Pathfinder RPG and D&D 3.5/ OGL)
    • [Fixed] Robots' vulnerabilities and force fields not parsing correctly into combat tracker


    Pathfinder RPG - Iron Gods AP 1: Fires of Creation (Pathfinder RPG and D&D 3.5/ OGL)
    • [Fixed] Robots' vulnerabilities and force fields not parsing correctly into combat tracker


    Pathfinder RPG 2 - Pathfinder Adventure: The Slithering (Pathfinder 2.0)
    • [Fixed] Angazhani Cultists missing their spells.


    Pathfinder 2 RPG - Pathfinder Society Scenario #2-01: Citadel of Corruption (Pathfinder 2.0)
    • [Added] LOS added to Map
    Support:
    https://support.fantasygrounds.com/
    Have a suggestion for a feature? Go here https://fgapp.idea.informer.com

  2. #2
    Basic Roleplaying (Ruleset and provided Modules)
    • [Fixed] Armor location was not showing correctly.
    • [Fixed] Ruleset checks for Hit Location usage and assigns damage correctly to that location.
    • [Added] Range type to NPC attacks to help factor damage correctly based on hit location table to roll. Add to NPCs with provided modules


    Kidnapping in Al-Halisa (BRP)
    • [Added] Range type to NPC attacks to help factor damage correctly based on hit location table to roll.


    Basic Creatures (BRP)
    • [Added] Range type to NPC attacks to help factor damage correctly based on hit location table to roll.


    In Search of the Trollslayer (BRP)
    • [Added] Range type to NPC attacks to help factor damage correctly based on hit location table to roll.


    Starfinder RPG (Ruleset)
    • [Fixed] Removed CoreRPG Overrides and further ActorManager Cleanup


    Pathfinder Bestiary 2 (PF1e)
    • [Fixed] Shining Child touch attack was set incorrectly


    Pathfinder Advanced Players Guide (PF1e)
    • [Fixed] Inquisitor Healing Judgement wasn't available and didn't parse. Added Judgement to the end of all Judgements to help them parse correctly.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Idea Informer

  3. #3

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    729
    Hotfixes

    FG Theme - Modern (Generic Add-ons)
    • [Fixed] Missing graphics for some rulesets
    • [Fixed] Wound text color for some rulesets
    Support:
    https://support.fantasygrounds.com/
    Have a suggestion for a feature? Go here https://fgapp.idea.informer.com

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