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  1. #1

    What do I need to play Castles & Crusades?

    I'm interested in playing some OSR games, with C&C being one of them. However, I found that, like D&D, it splits its player and GM content across different books.

    To play/GM Castles & Crusades, can I use ONLY the Players Handbook? What do I really need to play this game?
    Last edited by damned; September 22nd, 2021 at 11:54.

  2. #2
    JohnD's Avatar
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    Mar 2012
    Johnstown ON
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    On FG, just buy the ruleset. It has the PHB, Monsters & Treasures and even an introductory module. It's really everything you need (although the other books add more content if you decide it is needed). $10 USD... huge value.
    "Liberty once lost is lost forever. When the People once surrender their share in the Legislature, and the Right of defending the Limitations upon the Government, and of resisting every Encroachment upon them, they can never regain it."

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  3. #3
    damned's Avatar
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    Mar 2011
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    The DMs Guide (or CKs guide) is not needed for D&D (or C&C).
    C&C is very good value on FG.

  4. #4

    Join Date
    Aug 2015
    Indianapolis, Indiana
    Even the print version of the PHB has a very solid section on DMing Castles and Crusades. While the CKG has some great stuff in it that is super useful, including optional rules, all you need is the Players Handbook ( which I might add, is still free as a pdf from Troll Lords web site).
    Fan of Castles and Crusades/Savage Worlds, just about any rpgs.

    I am in Eastern time zone and am fairly open most play times, but do prefer Evening or late night games.

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