DICE PACKS BUNDLE
  1. #1

    Sound effects and background music

    Hi all,

    A while back, I tried to incorporate background music and sound triggers using Syrinscape, Discord, and FantasyGrounds. I got it to work, but unfortunately using Voicemeter I could never get my camera and microphone and speakers to work how I needed to for work calls, so I uninstalled everything. With the new unity platform or any other developments, is there a better way to do this now without having to use Voicemeter or jump through the hoops of multiple Discords, etc.? We generally use Discord but can use any other voice platform if there is a better way to do it? Can someone explain or direct me to the best way to do background music and sound effects on unity without having to redirect everything?

    Apologies if this is not the best forum for this but since it seemed tech related I thought so.

  2. #2
    wndrngdru's Avatar
    Join Date
    Jun 2015
    Location
    US, Central (UTC -6 or -5)
    Posts
    438
    I use this guy's method. It uses the VB-Audio Virtual Cable, but it's a lot simpler than voicemeter. The only requirement is that you have your own server (or are really good friends with person who's server you're using) to set up the bot.
    --
    I'm so bassic

  3. #3
    Thanks. This looks a lot better. Do you know if it will work with sound effect triggers in FG the same way?

  4. #4
    LordEntrails's Avatar
    Join Date
    May 2015
    Location
    -7 UTC
    Posts
    17,151
    Blog Entries
    9
    Discord servers are free, and easy to setup

    Problems? See; How to Report Issues, Bugs & Problems
    On Licensing & Distributing Community Content
    Community Contributions: Gemstones, 5E Quick Ref Decal, Adventure Module Creation, Dungeon Trinkets, Balance Disturbed, Dungeon Room Descriptions
    Note, I am not a SmiteWorks employee or representative, I'm just a user like you.

  5. #5
    this is what I did, and it was real easy to set up

    https://youtu.be/lZ1FlHRjthc

    this is the original post, goto post #6
    https://www.fantasygrounds.com/forum...cord-Audio-Bot

  6. #6
    MOD: Merged and moved post into Tavern. Please don't create duplicate posts as this could cause a fragment of the discussion.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  7. #7
    wndrngdru's Avatar
    Join Date
    Jun 2015
    Location
    US, Central (UTC -6 or -5)
    Posts
    438
    Quote Originally Posted by Jendar41 View Post
    Thanks. This looks a lot better. Do you know if it will work with sound effect triggers in FG the same way?
    As long as you're using an extension of some type that will trigger sounds, yes.
    I use celestion's AudioOverseer, but there are a couple others floating around as well.
    --
    I'm so bassic

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
5E Product Walkthrough Playlist

Log in

Log in